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    Problems with Fallout2 Mods and patch000.dat

    DAT explorer Ah, I almost forgot... If you mod a file that is included in patch000.dat, you MUST put it inside your .dat file. In fact it seems that fallout2 uses the files in this order: 1. those compressed in patch000.dat; 2. those uncompressed in /data folders; 3. master.dat files.
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    Problems with Fallout2 Mods and patch000.dat

    you're welcome :wink: And, Locutus, let me know if it works with your patch :D
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    Problems with Fallout2 Mods and patch000.dat

    EDIT:06/29 a) I've been working with patch000.dat and I've noticed that some modded files, compressed in "home-made" patch000.dats, are NOT recognized by fallout2.exe. I can't say why this happens. I've tried to create one of this patch files including all "/data/text/english/game"...
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    Unofficial Fallout 2 1.04 patch

    I've been working on patch000.dat and I've come to think that some files (I don't remember which), compressed in "home-made" patch000.dats, are NOT recognized by fallout2.exe. I suggest you to put in patch000.dat only the modified version of the files you found in the original patch file (es...
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