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    GiantBomb previews Fallout 3

    The Vampires thing seems to be the kind of item that Beth can get a bad rap for just because it was in their previous game. ( I am taking your guys word for it, never played Oblivion. ) If it was something come up with originally by Interplay/Black Isle, and was like it seems, a cultist group...
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    IGN Fallout 3: Six Hours of Exploration

    Bethesda didn't want anyone to see the mutated, talking bunny rabbits that attack you at later levels. :P :)
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    IGN Fallout 3: Six Hours of Exploration

    Decent little preview in my eyes. I thought the video was kind of uneventful, but the write up was interesting. I did enjoy that guy popping up on the black & white footage, and his enthusiasm, but other than that, that was about all I got out of it. As for the text, I am happy to see that...
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    Gstaff clarifies 24-hour town pacification

    Yeah, as I eluded to in my attempt at humor there; I wonder what WOULD happen if there were only children left? Probably either what you just said, MrBumble, or they just disappear altogether. What would be kind of 'funny' is if Beth didn't really think it through and after there are only...
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    Gstaff clarifies 24-hour town pacification

    lol, like the video. In the News: Dogmeat Starts Riot Earlier in the day, a wild dog (Dogmeat) bit one of the citizens of Megaton and was ran off. After returning a few hours later, a couple of men began hitting the dog starting an all out shootout between the townsfolk. After the Bloody...
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    Fallout 3: Bad to the Bone

    @Brother None: Like the little Dustin Hoffman crack. :) Yeah, I don't know what's up with the slaves, but mentioning the moment with the slave collar got my hopes up. I know that's not a good thing to do. As for the comment about the 24 hours, as I said, it's not a confirmed thing, but...
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    Fallout 3: Bad to the Bone

    @Marat Sar: Yes, I really noticed the music. That just made it that much worse. I felt really strange watching it. Very weird, and I'm a fan of Manhunt for crying out loud. As far as Emil seeing it before release, he may not have. It could have been as simple, as many interviews are done...
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    Fallout 3: Bad to the Bone

    @Marat Sar: I agree with much of what you said, and what you said was worded very well. As I stated in my objectionable fervor earlier in this particular thread, with this new addition, the entire process of this game just seems so chaotic and mismanaged. Some good elements are lost while OK...
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    Fallout 3: Bad to the Bone

    lol... Man! If only I was more attractive and less intelligent, I could have been president! :D Wait a minute...that's almost realistic...!? :shock:
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    Fallout 3: Bad to the Bone

    Bartering Wonder: I think after this lovely display, no one knows what the hell to expect anymore.
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    Fallout 3: Bad to the Bone

    Wow... I really have to agree with a lot of what Raytracer said, and most of you as well. I try my best to be completely moderate and give everyone a chance, but even though there are some decent things here, how this thing is put together is so chaotic. Absolutely chaotic. IMO, this is...
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    360 Gamer Hands-On Preview

    Yes... I am just hoping that Beth understands how to evolve from Oblivion (albeit slowly) and that even if Fallout 3 isn't the golden child, another incarnation might be. They just have to care to do so. As long as they are paying attention, this should be a very good learning experience for...
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    360 Gamer Hands-On Preview

    @TheGM: (nods) But I have a lot of faith in the next few years of nonlinear gaming, and am pretty passionate about games even as straightforward as GTA. I think we're on the verge of something awesome. Hopefully they WILL truly be great soon. Oh, hang on...I'm getting a call from Roman...
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    360 Gamer Hands-On Preview

    @Brother None: Right. That's the key term though, 'well', not 'perfectly'. That was my only point there. I don't like the expectations being TOO high, but certainly not pathetic. There should just be some room for error. Just like Fallout 3's combat looking like Far Cry 2 or even Killzone...
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    360 Gamer Hands-On Preview

    Cool. I think we agree then. :mrgreen: Just for fun, if you haven't already, you might take a look at some of the physics of GTA IV on YouTube. It was so enjoyable, I am finding it hard to see any other previous engine the same. It would have been pretty awesome in F3. I believe Star...
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    360 Gamer Hands-On Preview

    @UncannyGarlic: Well, no...I'm not saying that a nonlinear game should not aim to be as good as dedicated competitors, they should; I'm just saying, basically, that trying to do, in theory, several different things in the span of one dedicated thing and expecting it to be as good isn't right...
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    360 Gamer Hands-On Preview

    I remember reading/hearing one of these guys (Todd or someone) say that it would affect some of the accuracy, but more so the damage you effect due complaints of not being able to hit anything. In other words: Low gun skill = minor accuracy hit & low damage count. High gun skill = "BB gun...
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    360 Gamer Hands-On Preview

    @UncannyGarlic: This is kind of a general response, but just because I have also been involved fairly heavily on GTAForums, I see similarities between Fallout 3 and Grand Theft Auto IV that pertain to what you're talking about: As disappointing as it may be, I don't think we are at a stage...
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    360 Gamer Hands-On Preview

    From most of the videos I've seen, the real-time combat didn't seem that bad for an RPG hybrid. (I still won't believe it's an FPS) People seemed to be hitting their targets, and I think the inaccuracy comment was also correct. It doesn't seem like the demo sets you off with a mega character...
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    Fallout 3: Gathering Good Karma

    @marko2te: That was my thought exactly: Bethesda good or bad, the whole choice thing (at least in my experience) still seems like a pretty new concept to modern gaming (heavy graphics, etc.) just because of things they have to implement nowadays like tons of voice actors/dialog and...
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