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  1. Tobunar

    Critter walking animations skip on 1 hex movement

    Nevermind, i think i fixed it by turning off "Lock offsets" and offseting each frame manually.
  2. Tobunar

    Critter walking animations skip on 1 hex movement

    I am making a sprite and i'm struggling with diagonal animations. (I'm testing it on the player in FO1). When i walk down a single hex, it skips the animation and just teleports me to it. Same story when i walk longer distances and there's one hex remaining. I tried modifying offsets in frame...
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