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  1. K

    Van Buren Resources Exported!

    latest Blender import script Hi! Could anyone provide a link for the freshest blender importer of g3d? Thanks!
  2. K

    Van Buren Resources Exported!

    Well, now they are! On this thread (warning: Russian language!): http://www.fonline.ru/forum/showthread.php?p=435275#post435275 The exact sources link: http://fonline.ru/vanburen/tools/VB3dConvSrc.zip After digging them up for a couple of hours, I came to conclusion that it would be...
  3. K

    Van Buren Resources Exported!

    I've implemented 95% of the model loading (g3d->my engine). Can see meshes and materials. They are not perfect, but still pretty usable. I'd like to load animations & skeletons as well. I'm sure there are loading scripts for them (as the MAX files contain all animations). Do you, by any...
  4. K

    Van Buren Resources Exported!

    Thanks for the hint! I tried collada already, and it was a big fail. I'm going to try FBX soon. I prefer not to deal with 3DsMax in general, because it's huge, extremely expensive and doesn't run from linux (I don't have Windows at home).
  5. K

    Van Buren Resources Exported!

    Thanks for sharing the 3dsMax importer! Great respect to all of you who dig up the VB resources! It's pure model exporter, as far as I can tell. What about skeletons & animations? Do you know any scripts of decoding them? I've already downloaded the 3DsMax-converted models (which...
  6. K

    Van Buren Resources Exported!

    scripts Hello guys! I'm very interested in the scripts used for 'g3d' importing (both 3dsMax & Blender). I've scanned all the links to 'g3dimport.ms' and found none of them alive. The only one accessible is 'treimport7.ms'. Authors of this scripts, can you please share the latest...
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