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  1. JellyJman

    Fallout 2 mod Fallout et tu - Release v1.11

    Thanks, it looks much better on my eyes now, the original was so bad on my eyes lol ‘97 resolution does not look good on a 1080 monitor
  2. JellyJman

    Play all Fallout games chronologically! - Join! Continues into 2024

    For those who played Et Tu, which damage mod have you used if any? By default it comes with one enabled and I was thinking of using the fo2tweaks damage mod, any experience with these? I’ve only played FO1 and FO2 with no damage mods
  3. JellyJman

    Fallout 2 mod Fallout et tu - Release v1.11

    Does anyone have any experience playing with Fo2tweaks damage mod compared to the damage mod that is enabled by default in Et Tu? I played FO1 & FO2 with the vanilla damage calculations. Not really sure if the NMA Nevada pack had a damage mod but I played that exclusively unarmed.
  4. JellyJman

    Fallout 2 mod Fallout et tu - Release v1.11

    Which is really better? Aside from fog lacking while I don't mind. The changes NovaRain mentioned earlier in a FO2 tweaks thread don't mean much to me. Also, somewhat related, I'm using the SFall HRP, does anyone know if there is a way to get the main menu screen to look a little better on...
  5. JellyJman

    Fallout 2 mod Fallout et tu - Release v1.11

    Hey Lexx thanks for your hard work! Just started playing this and wanted to know if there's a way to get "Vault of the Future" playing on the intial cave when you start rather than the typical "underground troubles" that plays in every other cave.
  6. JellyJman

    Fallout 2 mod Fallout: Nevada (extended)

    Rofl dude if you bothered to read the other posts in this thread you see that I found it out. SMH fam
  7. JellyJman

    Fallout 2 mod Fallout: Nevada (extended)

    Anyone know if you can upgrade Combat armor in this game? Just got it, still looking for the power armor parts so idk how long it’s gonna take.
  8. JellyJman

    Fallout 2 mod Fallout: Nevada (extended)

    No just some mentants and money
  9. JellyJman

    Fallout 2 mod Fallout: Nevada (extended)

    So I figured it out lol. Turns out you just got to go to a workbench and then the option to open it appears. The requirements are 75 lockpick or 45 repair and a tool
  10. JellyJman

    Fallout 2 mod Fallout: Nevada (extended)

    hmmm, I have 80 lockpick right now, I can drop it and use the lockpick set I have but it doesn't work either. Says I can't use it on it. When you say right click move down on backpack, what exactly do you mean? Do you mean drop it?
  11. JellyJman

    Fallout 2 mod Fallout: Nevada (extended)

    Anyone can help me with the locked briefcase in Las Vegas? It’s supposed to increase your critical chance by 5%. I ended up looking in the walkthrough about it and it says just lay it out and use lockpick on it but nothing happens. Ever other skill I use on it says something but lockpick has...
  12. JellyJman

    Fallout 2 mod Fallout: Nevada (extended)

    That’s odd, the drug dealers in Reno definitely haven’t resupplied. Could it be some sort of bug? Anyone else have this?
  13. JellyJman

    Fallout 2 mod Fallout: Nevada (extended)

    Do merchants restock their inventory or anything? Seems like they don’t
  14. JellyJman

    Fallout 2 mod Fallout: Nevada (extended)

    thanks, I think since I have more than enough money and 80 barter I will probably buy it after I raise barter high enough that the books can’t boost it anymore, the flat 5 bonus will be good after.
  15. JellyJman

    Fallout 2 mod Fallout: Nevada (extended)

    Is there any difference in the actual karma title for getting the car? I know about differences in XP gain and consequences with Anders. But do the actual titles do anything?
  16. JellyJman

    Play all Fallout games chronologically! - Join! Continues into 2024

    Almost done with Nevada, it’s kinda surreal upon realizing that the game can actually be finished really quickly. Like you only need to go to 4 maps to actually finish the game. The rest is all great filler lol.
  17. JellyJman

    Fallout 2 mod Fallout: Nevada (extended)

    So I just found out after hours that by default the ddraw file doesn’t have the new music play. Everyone was saying that they liked the new world map music and I was so confused since it plays California Revisited by default. I think maybe the nma download should change that by default.
  18. JellyJman

    Fallout 2 mod Fallout: Nevada (extended)

    Thanks! It worked. I can attack everyone in New Reno without it freezing.
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