From E3
And its all starts with an obsession to detail, our artist's concept every button every blinky light. Not just on one terminal on all of them. Because it's our belief for that its all of these small details coming together that form a much much larger whole.
Playing Fallout 4 feels like busywork. Kill the raiders/ghols/mutants collect the weapons and garbage. Sell the weapons, put the garbage in the box. It's chores
fallout 4 graphic