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    Fallout 2 mod Fallout 2 Restoration Project 2.2 (Unofficial Expansion)

    @Glovz I phrased it poorly, but this is what I meant. Randall, the trader in the amenities office used to have ridiculous low prices. You could easily stack up on books and stims at low level. When the shopkeepers didn’t wipe their inventory you had a better chance of obtaining some of...
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    Fallout 2 mod Fallout 2 Restoration Project 2.2 (Unofficial Expansion)

    The Restoration Project has not, as far I know, made many changes to the original content and gameplay; it merely expanded it. You should be able to get a bit more xp in the towns due to the bugfixes and additional content. The various fixes on the other hand, the trader in vault city used to...
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    Fallout 2 mod Fallout 2 Restoration Project 2.2 (Unofficial Expansion)

    Congratulations on the release, Killap. :clap:
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    Fallout 2 Restoration Project 2.2 - OPEN BETA (ie NOT FINAL)

    Since I know nothing about modding Fallout, I have nothing to contribute to the current discussion per sé. Although it did cause me to remember a typo I’ve never reported. It should be spelled as kieselguhr. Source: http://en.wikipedia.org/wiki/Diatomaceous_earth...
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    Fallout 2 Restoration Project 2.1.2b (Unofficial Expansion)

    I didn’t want to do another playthrough before the new patch was out. But I decided to make a character I’ve never played before; a stupid one, and quite ugly to boot. I think I’ve found a few bugs and a typo. 1. When looking at the brahmin behind the Dunton’s a stupid character will make...
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    Fallout 2 Restoration Project 2.1.2b (Unofficial Expansion)

    I've posted two bugs on the wiki. 1. A typo in the dialog with proconsul Gregory. 2. No time passes when shuffling crap in Broken Hills.
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    Fallout 2 Restoration Project 2.1 (Unofficial FO2 Expansion)

    I use Vista 64bit, and the colors were messed up, though after adjusting the resolution and changing to 16bit the problem was solved. If graphics mode 4 is 16bit coloring than I don't think you could go wrong with that. Probably all people who play fallout nowadays have a machine that can...
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    Fallout 2 Restoration Project 2.1 (Unofficial FO2 Expansion)

    In Klamath I am carrying an unstackable knife. I've picked this knife up either at the Kaga encounter from one of the two hostile tribals that accompany Kaga, or in the second level of the underground caves (the one where the rat god is) by the bookcase near the stairs to the third level...
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    Fallout 2 Restoration Project 2.0 (Unofficial FO2 Expansion)

    Sulik has become unusable. He won't fight anymore, and when I put my mouse-pointer on him I get the 'hand-icon'. He basically has become a storage container that travels with me to each map. It happened in Klamath on the hunting grounds map. I was fighting gecko's and all went well, until...
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    Fallout 2 Restoration Project 2.0 (Unofficial FO2 Expansion)

    I never went to the cat's paw, my character is afraid of sex :shock: The fix fixed my problem though, so thank you :-)
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    Fallout 2 mod Fallout 2 Restoration Project Discussion (ideas/suggestions)

    Hey Killap, after playing a few times through your restoration project (which cost me many hours I'll not regret having spent), the game becomes much more enjoyable through new possibilities and quest paths that were previously bugged or underdeveloped. I know you're trying to stay close to what...
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    Fallout 2 Restoration Project 2.0 (Unofficial FO2 Expansion)

    Some New Reno bugs: I was doing the quest for mrs. Wright (destroy the stills). When she agreed to meet me at the church, she showed up the next morning on the southern exit grid (near New Reno Arms) yet didn't walk up to the church. I could get close enough to initiate dialogue, and...
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    Fallout 2 Restoration Project 2.0 (Unofficial FO2 Expansion)

    Because it's actually a squashed metal insect :P. I've to agree with you though, it would make more sense if the green stuff were labelled 'hydraulics oil' or something. But this not a bug, and should go into the suggestions thread: http://www.nma-fallout.com/forum/viewtopic.php?t=18208 A...
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    Fallout 2 Restoration Project 2.0 (Unofficial FO2 Expansion)

    Thanks! I've just fought my way out of there. And I was wondering if you actually need the Enclave main base coördinates from their computer. Due to the base being on alert the computer is inaccessible. That might be game-breaking if those coördinates are required, and you have no other...
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    Fallout 2 Restoration Project 2.0 (Unofficial FO2 Expansion)

    I did a caravan drive from the NCR, and encountered some issues. The first encounter went normal, I ran into some marauders and after they were killed, Stanwell says a floating message about the coast being clear. When I leave the map though, I get two different scenario's: 1. an empty encounter...
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    Fallout 2 Restoration Project 2.0 (Unofficial FO2 Expansion)

    I've tried a few different character builds, and with each the error seems to occur. It seems to happen when the enemy scores a targeted hit. I've started a few brawls in San Francisco, and it doesn't matter whether it's an unarmed hit or a hit from from a weapon. Whenever they score a targeted...
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    Fallout 2 Restoration Project 2.0 (Unofficial FO2 Expansion)

    First of all I wish to thank Killap and the people who contributed to the rp 2.0 for their effort. You have made a great game even better! I've encountered a few bugs and oversights during my playthrough. 1. When fighting with Cameron in the temple of trials, there was no damage...
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