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  1. Xenophile

    Fallout 3 Full E3 Trailer

    Yeah very specificly the dogmeat video you see his shadow.
  2. Xenophile

    Fallout 3 E3 Site found - including new video material

    Welll I actually liked it.. pleasantly suprised they went through the trouble to do video content.. I am guessing these will be used in the game. I think it is good that they choose to focus so many resources on content development instead of developing a new engine.. I know that will draw...
  3. Xenophile

    Fallout 3 Demo on Monday

    This is actually they silliest argument I have seen in a long long time. The challenge is not the engine.. it wouldn't matter if it wasn't changed at all.. What takes time in a game like this, an Open world game, is that their aren't really "levels" that can be "sliced" off to a demo...
  4. Xenophile

    Inside the Vault: Tony Greco

    I think that's the opposite. I have friends that work in the game industry here in Dallas, and let me tell you.. you don't go to work in the game industry for low pay and long hours unless you have some passion for games. Actually one of the previous artists worked at the company that made...
  5. Xenophile

    Fallout 3 in PC Gamer US, Emil & Todd on The Escapist

    Not exactly a new phenomenon So you weren't a fan of ultima 5-7? Where you could bake bread, etc? I always thought that was great. I mean it was silly in a way, but it WAS immersive. It's the same type of thing as Fallout's "explody pants".. if you think of something and try it in the...
  6. Xenophile

    Fallout 3 E3 demo on Spike TV

    :) I might not post that much but I have been reading this site for many years and reading the boards almost daily since the announced acquisition of the Fallout IP.. I think I have a pretty good idea how positive you are on the games perceived merits.
  7. Xenophile

    Fallout 3 E3 demo on Spike TV

    Wow.. this deviated from the point quickly... My point was with a project this big I think there was a lot of content and system flux, so one of the reasons they have held tight reigns on info release was to not promote features that might be cut, because they have perceived (incorrectly in...
  8. Xenophile

    Fallout 3 E3 demo on Spike TV

    But see even if they did no engine programming (which they clearly did a bit of), and they left the oblivion systems intact. Just generating the new dialog, character, items, and scenery is a massive undertaking. I think if you compare it even to the first fallout games there is little...
  9. Xenophile

    Fallout 3 E3 demo on Spike TV

    Look.. you might not like it.. you might not play it... but anything with this amount of content is quite ambitious. You don't have to agree.. it's only my opinion.. but regardless of the quality.. it is an ambitious project.
  10. Xenophile

    Fallout 3 E3 demo on Spike TV

    No I have to disagree.. if this were a budget game or something like that... slipping under the radar is a good strategy. For bethesda.. it is not a good idea.. and I think towards the release.. the information will flow more freely. I think the current way they are reacting (wrongly in my...
  11. Xenophile

    Fallout 3 E3 demo on Spike TV

    Even as a pretty positive person that's planning on buying the game... About.... damn.... time I still can't believe how tight they have tried to control the info on their game. As a guy that has worked and has friends that work in the industry.. I have NEVER seen a game company so tight...
  12. Xenophile

    CD-Action magazine plays Fallout 3

    I am surprised nobody has commented on the stealing.. that actually sounds like quite an improvement from the systems in both oblivion and the original fallout. As long as they are not "psychic", which it sounds like they aren't.
  13. Xenophile

    Bethesda's Fan Interview #2

    Camoflage is an outfit. A nice suit (negotiations) is an outfit. Welders mask is a head gear. Jewelers mask is a head gear. Now you factor that outfits are one piece.. So toolbelts.. and the like are part of the outfits.. then there you get your boosts.. Pretty simple if you ask...
  14. Xenophile

    Bethesda's Fan Interview #2

    Well I can see several examples that make sense.. when I work on my house, I use a construction workers tool harness, It damn well makes me more efficient and effective. You try balancing on a ladder holding all the tools for a job without it. Secondly.. what about a jewelers helmet with the...
  15. Xenophile

    Bethesda's Fan Interview #2

    I generally don't mow my yard in a tuxedo, or go to an important business meeting in cutoff jeans... your point is?
  16. Xenophile

    Bethesda's Fan Interview #2

    I just noticed that they seem to have volumeric lighting in the bar scene. I know the textures are not the best, but I am really impressed by the level of geometric detail. It's amazing what they can get to run with current hardware. I really am looking forward to this game. I may not...
  17. Xenophile

    Bethesda's Fan Interview #2

    Yeah... but fallout "traits" was ultimately a bastardization of the original GURPS traits. In gurps they made more sense.. you had a total number of points to use on a character and traits had a positive or negative point value. So you could choose to be have a disability and use the points you...
  18. Xenophile

    Emil clarificates

    I think you are forgetting the robot dog in Fallout 2. Besides.. I think in light of the 50's children's fascination with the Old West, a robotic horse would fit the 50's retro-future. I can see the ads now. "Safer than the real thing!" or some such. What would really be funny is you see a...
  19. Xenophile

    PSM3 Fallout 3 hands-on preview

    Really?!.... horses = fantasy? I must have a fucking fairy farm in my yard. Seriously though.. horses are one of the classic PA forms of transporation. I think.. maybe the rifle and blasted out surroundings might be a clue you're not in a "generic fantasy". That's just assinine to say the...
  20. Xenophile

    PSM3 Fallout 3 hands-on preview

    This whole robot horse thing got me thinking... why not have horses in the game? I was thinking about that.. you have to figure some would survive and riding around on a horse is more sustainable than a car that eats batteries. They aren't that rare... even today.. I have 2 in my back yard...
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