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    Unsurprisingly, Duke Nukem Forever reviews are negative

    If you are offended by the game, then why did you play it? That is like licking a chainsaw while it is on. It is clearly going to hurt you, it broadcasts it pretty obviously, and proudly that it is a machine designed to damage and tear stuff up. Yet you decide to lick it, and be mad that it...
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    Unsurprisingly, Duke Nukem Forever reviews are negative

    Actually I played quite a bit of SSHD during a free weekend on steam. In many ways SS is better, that is true. But the environments and AI(in my experience) in DNF are actually better imo (though graphically SSHD has better looking environments, DNFs are more interesting to look at and...
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    Unsurprisingly, Duke Nukem Forever reviews are negative

    I think some of the reviews are a bit harsh on it. I've been playing through a pirated copy since I was sure it was gonna suck. Was it worth a 12+ year wait? Fuck no. NO game is going to live up to that kind of retarded hype machine. It is a solid if lack luster game. It has its downsides...
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    Battlefield 3 preorder DLC boycott.

    A bit more accurate now. There are some people who actually DO follow through on boycotts. However most of the people who join a boycott do so based more around peer pressure than truly understanding the core issues. Same reason so many people pay to rebuy the same Call of Duty every year. I...
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    Battlefield 3 preorder DLC boycott.

    BLEEEEEEEEEEEH I was seriously considering this being the first Battlefield I'd pick up since 1942. O well. This kind of crap is the same reason why I personally refuse to purchase products published by Activision. Hopefully EA doesn't make a habit of this, because then I'd have to stop...
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    Unsurprisingly, Duke Nukem Forever reviews are negative

    I never actually did get around to playing D3D or Project Manhatten. I remember playing the heck out of the shareware version of Shadow Warrior though. I do wish they'd make a new ORIGINAL style Duke game for a handheld system. But I doubt that'll ever happen. To 90% of gamers today Duke...
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    What are the requirements for "Game of the Year"?

    No question that Borderlands was a pretty good game. Here is some of the other titles that came out in 2009 however (some of which are using the "GOTY" edition box) Batman Arkham Asylum (fantastic game, imo far better than Borderlands) Call of Duty: Modern Warfare 2 (Not a fan of the...
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    What are the requirements for "Game of the Year"?

    Honestly it wasn't even FO3 that caused me to consider posting this thread. It was Borderlands. Borderlands was a good game, but there was so many other better games released that year and yet Gearbox felt they could release a GOTY edition. Hell even if you simply go by POPULARITY/Review...
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    What are the requirements for "Game of the Year"?

    Because honestly, I see ab out 4-5 titles every year that end up releasing a "Game of the Year edition" at some future point. Rather than simply calling it like "Complete Edition"(if it includes all the DLC) or something along those lines. I dunno why this trend bothers me, but it just seems...
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    Interplay financials: Fallout Online in doubt

    Can't believe I could recall this comic off the top of my head like that.
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    Pete Hines interview

    Your memory: fucking up your credibility since day 1... or was it 2? ;)
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    Pete Hines interview

    Unless of course you played any of our other games last week, last month, or last year. Since y'know they are all the same.
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    Crysis 2 - console dumbing or awesome game?

    Precisely. The issue is more than just "writers" the issue is that games have to be approached from an entirely different direction than movies or novels. Many of the best game writing was done by somebody who also works on more than just the writing aspect of the game. The issue exists in...
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    Valve has a noticeably uncreative corporate culture

    I didn't know this until not long ago, but Valve is actually Privately owned. It is not a public company. Thus; no shareholders. The DoTA2 thing is kinda douchey, but to be fair. The guy that they hired to helm the project is kind of a douche lol. I've read almost NOTHING but bad things about...
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    Valve has a noticeably uncreative corporate culture

    I disagree about the pirates comment. The companies are doing a lot more work than the pirates. A crack might be as little as a handful of lines of code. Sometimes just simply breaking part of the security without having to write your own code is enough on shoddier anti piracy stuff. If you...
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    Valve has a noticeably uncreative corporate culture

    Except you keep claiming that they "imported" creative talent. Which as I said for Left 4 Dead is almost entirely untrue. And actually several companies hire based off previous mods/fan work. Blizzard, Riot Games, Relic(have a friend who got a job based off it, he works as a senior level...
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    Valve has a noticeably uncreative corporate culture

    They didn't "buy the talent" for left 4 dead. The project was worked on by people who either already were working with Valve at the time via contracts and by people already part of Valve. Also how do you exactly expect companies to grow if they don't hire talented people? Hire random hobos...
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    Valve has a noticeably uncreative corporate culture

    I was less "defending" valve (which as I stated has done some of the things you stated and notice I didn't even touch on the fact Steam is indeed a form of DRM) I was more pointing out the fact you made false statements or ones that intentionally omitt parts of those "facts" And the...
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    Valve has a noticeably uncreative corporate culture

    Valve was working in tandem with Mike Booth and the rest of Turtle Rock since long before Left 4 Dead was conceived. Portal wasn't "indie" Nabucular drop was developed at Digipen which is a game development school designed specifically for doing exactly what Valve did. Mark Laidlaw who...
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    Valve has a noticeably uncreative corporate culture

    Portal's gameplay was based on Nabucular drop but the actual IP is completely original. The world and characters and thus the IP was all done in house. Also with Left 4 Dead valve had been attached to the project from the beginning. Mike Booth had been working with them since 2003 and the...
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