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  1. Eumesmopo

    Starfield

    That is possible. You gotta have in mind, however, that Starfield was originally meant to come out almost a year ago (11/11/22), so they might have been cutting out features to meet deadlines for a long time. Besides, modders have successfully introduced working vehicles to the gamebryo engine...
  2. Eumesmopo

    Starfield

    Well, I did say that it was a slippery slope towards Little Lamplight. I'm glad that was just a misunderstanding, though. So, yeah, from what you have said the world building for that place does seem like an improvement over the usual Bethesda slop, I just think it could have been a lot better...
  3. Eumesmopo

    Starfield

    Bro, it's a Peter Pan town on a hardcore post-apocalyptic scifi setting with deadly threats everywhere. I imean, there's even a horde of heavily-armed cannibalistic super mutants living inside the same cave complex as them, they are just separated by a tiny little wooden wall and there's not...
  4. Eumesmopo

    Starfield

    Why are you unhappy with the Bethsoft games if you actually like retarded shit like that? lol
  5. Eumesmopo

    Starfield, was it a flagship title?

    I think Phil Spencer himself said that "there is not a world where Starfield is an 11/10 and makes XBox sell millions of units" or something to that effect, I think they were fully prepared for it to be just meh.
  6. Eumesmopo

    Starfield

    That's a slippery slope of sloppy writing leading straight to Little Lamplight. [/50% of sarcasm] Hulk-style jumps sound more fun than holding W all day and watching the run animation to be honest.
  7. Eumesmopo

    Starfield

    Humans need food, water, oxygen and shelter to survive which is never going to be cheap on Mars (unless we terraformed it, but that doesn't seem to be the case on Starfield and realistically it's not happening on the next 1000 years). Robots on the other hand only need energy which would be...
  8. Eumesmopo

    Starfield

    I gotta wonder what is the use for all of the advanced robots in this game's lore when you still have space proletariat doing manual labor on an inhospitable environment. This is honestly a thing that bugged me with the Outer Worlds as well, the lack of industrial automation on such a highly...
  9. Eumesmopo

    Starfield

    - "Streamlining" away of the skill system in favor of making everything perk based. With the cringe challenges and everything. - "Streamlining" away of the progression for stats like health, mana and stamina. Instead you have fixed values that don't evolve when you level up. - Shitting all over...
  10. Eumesmopo

    Starfield

    Pretty much all mod websites nowadays are either under full tranny tyranny or dead. Someone actually had to make a web3 website that runs on the ethereum decentralized network just so that people wouldn't get their LGBT removal mods censored. I kid you not: https://basedmods.eth.limo To pad out...
  11. Eumesmopo

    Starfield

    HATE NEWSPAPER
  12. Eumesmopo

    Starfield

    There have been quite a few that at least tried a midway compromise really, such as Horizon Zero Dawn and Subnautica. As for the ones that actually put a lot of effort that come to my mind there are Rain World and RDR 2.
  13. Eumesmopo

    Starfield

    Serious-Sam-tier mooks with 0 AI suicide charging the player and completely breaking immersion for anyone who even bothered to try and take the setting seriously aren't fun. I would rather prefer games with soulful intricate AI such as RainWorld thank you.
  14. Eumesmopo

    Starfield

    The thing that boggles my mind from watching some of the gameplay is just why is the alien life on this game so incredibly murderous and suicidal? 99% of IRL wild animals are skittish and defensive, but the monsters on this game have the AI of a cacodemon from Doom 1 and just charge straight at...
  15. Eumesmopo

    Starfield

    Which way, space man?
  16. Eumesmopo

    Starfield

    I see a lot of those comments as well and I honestly don't understand how people can fall for this. No matter how dedicated and talented you are, when you don't have access to the game's source code much less the massive budget/manpower that the actual developers had, what you can do in order to...
  17. Eumesmopo

    Starfield

    It's already officially released, those are the numbers at the release day. It peaked at about 250k I believe.
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