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  1. R

    MIB88 MegaMod - opinions, technical issues, etc.

    Nope, just critter and master.dat, the cfg file and the exe. Oh, and the data and ereg folders as well. EXE was replaced too. It was modded in December 27 2005 right? At least that's what the file properties say.
  2. R

    MIB88 MegaMod - opinions, technical issues, etc.

    It's right after installing the mod. I made a fresh FO2 install, no patches or anything, then straight plugged the data folder from the mod into the game's data folder. I started a new game using a premade, to test. The Elder anim and the TeamX anim comes up fine, but when I get into the...
  3. R

    MIB88 MegaMod - opinions, technical issues, etc.

    Hey MIB88, nice work integrating these mods together. But, um, is there anywhere in the pack that stops you from saving at the beginning of the game? After installing the megamod it just doesn't let me save.
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