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    Wasteland 2 Post on Cutscenes

    I like cutscenes, it can add ti the game. However i'm not for animated cutscenes :too expensive and quite horrible if not very well made. Nothing worse than "cheap" animated cutscenes. On the other hand photo slideshow with narrative are great and way cheaper. Something like the fallout...
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    Fallout 3 writing editorial

    @woo1108, of course it's "just" my opinion, what a stupid and much too common internet comment. @sea unable to read ? Of course Megatown is stupid as it is, easy to make it somewhat more logic : they discover the bomb much later once the town is built. Same thing with Tempeny Tower : just say...
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    Fallout 3 writing editorial

    Fallout 3 plot was more interesting that in FNV. I mean i like much better the ideas of F3 but those ideas were very badly implemented and the dialogs were awful. It would have been quite easy IMO to make something more or less "logical" with the F3 plot with some minors modifications here...
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    Underrail Trailer, Shadowrun Alpha Video

    Really hard to tell before playing the full game...but Shadowrun looks incredible, a dream come true.
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    Wasteland 2 new concept art

    Very nice art. It's silly sure but the kind of silly that i like for Wasteland 2. The Fat man and the GECK are 2 things that did not fit the fallout setting IMO but will not disturb me at all for a wasteland game. I would not mind gunslinger nun too for W2 :D What i didn't like in W1 was...
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    Torment Kickstarter goes live

    Very happy to see it doing well. Would be great if NMA covers Shadowrun Returns too. SR is not post apo but cyberpunk a bit the same mood and audience IMHO.
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    Obsidian CEO Talks Working on Fallout Again

    Problem is i don't have the same feeling playing the old fallout that the new one. The gameplay and the view are so different it doesn't feel at all the same kind of game. So it's sad they still call those games fallout, especially if you like better the old TB isometric gameplay. I'm not...
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    Wasteland 2 first look video released, update

    You are wrong except for the fact that fallout 1/2 is 10 times better that Wasteland 1 (but it was quite a different kind of game too). But i'm bored with dialog trees, FNV disgusted me of this system. In fallout it was perfect because the lines were excellent but also because you had not so...
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    Wasteland 2 first look video released, update

    Excellent explanation AnotherZaphod ! If done right keywords offer as much choice/speech or other skills check/dialog choices as dialog trees. And it is also way more interesting by not showing you all those info/C&C, you have to think a little for once. The fact that keywords system is...
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    Wasteland 2 first look video released, update

    But that has nothing to do with keywords system ! You could find exact similar experience with dialogue tree system always showing the same stupid lines while things have changed and no new lines have been made while the old ones are no more appropriate. It is awful implementation. Moreover...
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    Wasteland 2 first look video released, update

    Keywords dialogue system make the dialogue much more complex, it doesn't simplify it. You have to find clues, have to think a little bit, not have pre generated line with a silly click auto win option. Makes the game much more reactive of what you know and what you are going to learn, hiding...
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    Wasteland 2 first look video released, update

    Overall it was much better than i expected. Graphically it looks perfect. I hate having moving camera, always a big problem. It seems to me it was more or less manageable in the video though. If they are very careful with this aspect i hope it will not be too annoying as it's too late to do...
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    J.E. Sawyer keeps on talking

    I liked his work on establishing F:NV skills. All the skills were useful and you had a dozen of them which is way more than in Fallout 1/2. A good point. Now what i disliked is that all the skills were almost perfectly balanced in the same way. Choosing gun instead of energy weapon almost...
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    Wasteland 2 new screenshot surfaces

    My first reaction : it is way better than the first screenshot, looks very good. But now i find it lacks style (like mobucks said look Eastern Bloc and generic) and is indeed a bit boring. The first screenshot was maybe not as good (especially bad characters and the out of scale ladder) but...
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    Wasteland 2 Ask a Dev Answers #2

    I'm sure AP is a good system but to be honest i have not play the new Xcom so i can't say if it is a good system too or not.
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    Interview on Obsidian's History

    Quite relieved they did not make BG3. Seems to me they are not interested or don't believe in an "old school" cRPG (isometric/top-down and/or turn based). Thanks kickstarter. Without it they would have never done a game like PE nowadays.
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    Wasteland 2 Ask a Dev Answers #1

    Thanks for the summary WorstUsernameEver. About VO: I have replayed 2 old games recently : shadowrun snes and BG2. No VO at all in shadowrun snes and it was very fine. On the other hand i have found that the partial VO in BG2 added quite a bit to the game, at least more than in my memory...
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    Forsaken Fortress, post-apoc survival RPG Kickstarter

    Same here. I'm not fond of "simulation/building" cRPG. I like the exploration/adventure aspect much more.
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    inXile and Unity crowdsourcing Wasteland 2 3D models

    Baldur doesn't look like Fallout Fallout doesn't look like Arcanum Arcanum doesn't look like ToEE ToEE doesn't look like JA2 JA2 doesn't look like Planescape T Wanting W2 to have the same kind of "isometric view" than Fallout (and those other games) has nothing to do as wanting W2 to play...
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    inXile and Unity crowdsourcing Wasteland 2 3D models

    The 3D turret is well made and very faithful to the concept art. But : - the concept art is not bad but i don't know... - it will be better with the right scale - it's in 3D With the release of BGEE i'm replaying it (but not the EE edition, the classic one modded). Makes me realize how...
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