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  1. Chris Parks

    Scenery stuff and such...

    Yep - I found that in the corpse of FMF. :D
  2. Chris Parks

    Scenery stuff and such...

    Any good?
  3. Chris Parks

    Talking Heads

    Very true... but you can't expect all work to be open access. It would certainly help but the world don't work like that! It's a shame more people haven't taken up head building. There's lots of programs out there to use and contie has certainly led the way. :lol:
  4. Chris Parks

    Content Mods Science help offer.

    Nice offer... but finding the science (especially of the level that fallout requires!) is pretty straightforward. :D If you are dealy serious about helping the community - I suggest getting the official mapper... FSE and learning to script. We are desperately short of people who can...
  5. Chris Parks

    Talking Heads

    Wrong. How many people are on this forum? It's not even close to 1 in 10. More like 1 in 100000 before we even look into it. Well... FMF had one (and two in development) and MR had a couple as well. @Contie... Cassidy's looking mightily impressive. :D Might have to turn my skills to...
  6. Chris Parks

    Just an idea

    Is it possible ? Sure. Is it porbable? No. Making a whole game is exceptionally time consuming when you're doing it in spare time. THere's also the problem of it would be virtually the same game but in 2d and not 3d - so people would already know the story.
  7. Chris Parks

    Talking Heads

    This is very good! Please do finish him. I agree with Lexx, probably needs to be a touch wider.
  8. Chris Parks

    Voytek Pavlik Post-spocalyptic Soundtracks

    Some nice tunes there public. Some are familiar! :D
  9. Chris Parks

    Talking Heads

    Very true. You'll have to make us a few heads one day. :D Concerning the salvatore head - I think the mask is fine. If you wanted to illustrate the fact that its an oxygen mask - make a new head background for when he talks that has an empty tank or something on a shelf?
  10. Chris Parks

    Talking Heads

    I like these - especially the oxygen mask guy... The only thing that slightly worries me about them is they all look very much alike
  11. Chris Parks

    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    Thief source code leak? :shock: When did this happen?
  12. Chris Parks

    Fallhope - New Van Buren

    You have my sympathies. Not an easy job. Maybe you could speak to Dude101? He knows / knew a lot of translators.
  13. Chris Parks

    Fallhope - New Van Buren

    Will there be english support fot the webpage? Finished in what sense? Maps done or all scripting / items placed / quests finished etc...
  14. Chris Parks

    Talking Heads

    Very much interested in this. The Vic heads are cool - especially like the clothing. Nice detail there.
  15. Chris Parks

    Talking Heads

    The master retuneth! He's great! Loving the detail on the armour.
  16. Chris Parks

    New Arroyo mod thread

    @MIB88 Indeed I have done this before. You can set obj_vis and obj_invis and call it via all sorts of variables. You can even do it with wall blockers. The MAJOR problem is you cannot do this method with tiles. So all buildings would need to be roofless and tent roofs would have to stay...
  17. Chris Parks

    New Arroyo mod thread

    It would be nice, but for me so much would have to be done altering most of the game characters and adding and upgrading dialogue. (How do all these people in random towns even know it was you who destroyed the enclave?) When you're on level 35 etc... its not going to be that interesting when...
  18. Chris Parks

    New Arroyo mod thread

    It is a lot of fiddling though script wise just to save a bit of map space... in comparison to simply copying the map to a new elevation and changing a few things on the map. I wonder if timeslip could hack the maps to allow more elevations each map ? :D I've been wondering about quests...
  19. Chris Parks

    New Arroyo mod thread

    Good point. Whatever happened to Jargo and Silencer? Are they n longer working on this? I saw the maps for it a long time ago and I liked what I saw... but they were quite big. Lots of work for one guy! Feel free to PM me if you want advice on scripting.
  20. Chris Parks

    New Arroyo mod thread

    The project has no scripter then? :shock: I'd like to see a "stepped" mod whereby when you return to arroyo there's a few extra tents on this side of the bridge and maybe even a new map on this side of the bridge with trees etc... Then after a month or so... the bridge is repaired and...
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