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    how do skills affect weapon damage?

    yeah, Richwizard I'm pretty sure you're 100% wrong about that. If you're playing Fallout: New Vegas, I challenge you to grab a skill magazine of some kind and some high-damage weapon (so you can see the numbers change). Check out the DAM of the weapon. Then read the skill magazine. Then check...
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    how do skills affect weapon damage?

    I assume it's linear. But is it "strictly" so? For example, a theoretical skill of 0 does 0% of weapon base damage, a skill of 15 does 15%, and a skill of 100 does 100%. Or is there some kind of baseline, so a theoretical skill of 0 still does like 25% of damage and a skill of 15 is...
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