Search results

  1. B

    Fallout 3 Compendium - Release 12 - Beta v0.6.0.2

    Kudos to you co0ki3, i'll download FOMM and try your workaround. But i would like to emphasize one thing: I *am* roleplaying in the game. EDIT: Yes! It works! It still "technically" counts the AP but i can shoot and my char doesn't holster his weapon anymore. Many thanks man, many thanks...
  2. B

    Fallout 3 Compendium - Release 12 - Beta v0.6.0.2

    This one is classic with your mod: http://bagatela.ath.cx/~boundrose/fall1.avi (file weights 20 MB) 1. First round. Two more shots and i would kill this raider but my player char says: i need to place my gun in a holster for a minute... 2. So i back up, hide behind a tree and wait for my...
  3. B

    Fallout 3 Compendium - Release 12 - Beta v0.6.0.2

    Like i said before my agility ingame is 6. Also i mentioned i am hardcore first person shooters player, so keep your irony to yourself. I have NO PROBLEMS with vanilla version on very hard settings <--it's damn easy and boring. But with your mod even crouch costs action points. So how i am...
  4. B

    Fallout 3 Compendium - Release 12 - Beta v0.6.0.2

    I don't mind dying from two shots from the enemy. It's nice actually. But i need to be able to shot back (Action points). That's all about my rant is :P But like i said, I'll stfu now, it's Dubby's mod afterall :)
  5. B

    Fallout 3 Compendium - Release 12 - Beta v0.6.0.2

    I was playing your mod at normal difficulity and the enemies wouldn't be impossible if i could just shot them ;) Well, i guess i'll have to wait a few months more before someone make a mod like yours with G.E.C.K tools, i hope. Thanks for the tips though :)
  6. B

    Fallout 3 Compendium - Release 12 - Beta v0.6.0.2

    Okay, i tested it with that trait and it doesn't changes much, tbh.
  7. B

    Fallout 3 Compendium - Release 12 - Beta v0.6.0.2

    Well, i think i got a save just before entering wastelands so i can test your suggestion quite easily. But really, one trait just to smooth gameplay is one trait less for roleplay purposes for me :)
  8. B

    Fallout 3 Compendium - Release 12 - Beta v0.6.0.2

    Well, maybe i describe the problem i have with such sollution, used in this mod: First of all, i almost always play a char who is not superhuman. I do not have 10 perception and agility to pwn everything in VATS. The char i am playing has to have similair abilities that i have in real life...
  9. B

    FOnline second open test started

    Nice roleplaying guys :clap: I didn't know you take F1 story so seriously :wink:
  10. B

    FOnline second open test started

    I find that second server far less stable than first :x I have reached the cathedral, but i got dc'ed. Nice armour scypior, btw.
  11. B

    Fallout 3 Compendium - Release 12 - Beta v0.6.0.2

    Well, this mod is perfect except this feature which makes the game unplayable for me.
  12. B

    FOnline second open test started

    Okay i am looking for a group with a plan and a know-how. Lexx or others, are you lookign for recrutis by chance?
  13. B

    Fallout 3 Compendium - Release 12 - Beta v0.6.0.2

    Ok, the mod kicked in after i left the vault. Now, how to disable that modification which makes you using AP points in FPS mode?
  14. B

    FOnline second open test started

    Well, when i go to places marked on the world map as replication centers and enter a ladder there i end on the world map again...
  15. B

    FOnline second open test started

    Ok two quick questions: -can you direct me to the place where i can store cash/items? I fail to find any terminals or banks i could access. -is there any way to quit the dialougue without randomly clicking on russian text or "text not found"? Last time i have been clickign randomly i lost...
  16. B

    Fallout 3 Compendium - Release 12 - Beta v0.6.0.2

    I installed the mod (008). I noticed that i have to check extra options in data files at startup window to make the mod work. I did load an old save where i am pretty advanced in the game and the mod did 'kicked in'. But then i loaded the new game where i am still in the vault 101 and... how...
  17. B

    NMA: Fallout 3 Compendium mod and others

    I feel exactly the same. As for the topic, keep the good work Brother None :) You make, more or less the Fallout i wanted to play. One day i'll install such mod and enjoy the game, finally. Also i hope that the Run & Gun mode can be disabled? I never use VATS cause it's too easy but i...
Back
Top