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  1. Templayer

    Fallout 2 Restoration Project 2.1 (Unofficial FO2 Expansion)

    I did choose in installer the YAAM, and my ini says DamageFormula=5 (ie YAAM) - this setting works for me perfectly. Maybe even if you do not chose in the installer the YAAM, the ini will be DamageFormula=5 (or 1, Glovz) and do crap like 0 criticals.
  2. Templayer

    Fallout 2 Restoration Project 2.1 (Unofficial FO2 Expansion)

    That could be the problem, when i did encouter crashes in battle, it was always a shoot over a dead body, in some cases a weird number showed instead of % chance of hitting. I did write that waay back in some post. It did only in 2.0 version, from 2.1 the crashes subsided. Maybe it has to do...
  3. Templayer

    Fallout 2 Restoration Project 2.1 (Unofficial FO2 Expansion)

    Hopefully there will be someone who will fix it, instead of you running away from it. Or i will just not patch the game, its quite stable and the glitches are just simple and trivial now. Just like one major one, but i can live with that. Better than cutting the content.
  4. Templayer

    Fallout 2 Restoration Project 2.1 (Unofficial FO2 Expansion)

    But your, Pixotes and Mashes word has weight to it. Of course Killap and Dravean are the chiefs here ;) .
  5. Templayer

    Fallout 2 Restoration Project 2.1 (Unofficial FO2 Expansion)

    Could you please go to the RP suggestion thead instead of trolling here ? It is EPA, so why not cannibals ?? Because you don't want to ?? Also instead of posting several posts of the same thing post just one, and wait for the developers to answer ya. Darek says no, so no change will be done...
  6. Templayer

    Fallout 2 Restoration Project 2.1 (Unofficial FO2 Expansion)

    This has been discussed here at least once, in the old threads, answer is that Kitsune story-she is a double agent or something like that.
  7. Templayer

    Fallout 2 Restoration Project 2.1 (Unofficial FO2 Expansion)

    You mean in 2.1.1 ? or 2.0 ? Hmmph.... maybe the fighting system... i encoutered crashes in 2.0 when i was trying to shoot somebody that did stand in the collision with a dead body, and when i moved the cursor at it/him the cursor showed like -762 and the game always crashed sometime after...
  8. Templayer

    Fallout 2 Restoration Project 2.1 (Unofficial FO2 Expansion)

    in your f2 folder you have various .ini and .cfg files, for various things - you can use them to configure the game, inside of them there is a commentary on what what does (or in some should be) you can set the colors and resolution, the mode (8-bit, 16-bit,32-bit) and stuff like that. There are...
  9. Templayer

    Fallout 2 Restoration Project 2.1 (Unofficial FO2 Expansion)

    I can confirm the crashes with 2.0 ... i did get them randomly, but mostly in fights (and i did know i cannot save in battle because of the apparence bug...) so it was annoying. To know it could crash any time in battle, but not possible to save.. and then it crashed :D . But i didnt have the...
  10. Templayer

    Fallout 2 Restoration Project 2.1 (Unofficial FO2 Expansion)

    What fighting system did you have ? Did you have the F2 installed with RP before ? If yes it could be because there was different thing installed - i mean the fighting system, if i am right its YAAM now ... .. iif its not the case, then i remember some other 0 damage bug.... but... don't...
  11. Templayer

    Fallout 2 Restoration Project 2.1 (Unofficial FO2 Expansion)

    link to bug report for people who are too lazy to check the first page (llike myself) - http://falloutmods.wikia.com/wiki/Restoration_Project_bug_reports Besides, it does nearlly look like you are overseeing my posts, because i did post like 19 posts and just 2 got answered .... like my...
  12. Templayer

    Fallout 2 Restoration Project 2.1 (Unofficial FO2 Expansion)

    The saves should be stored in your F2 folder - DATA - Savegame. To answer the NEXT question, ie where to upload it, try upload servers and then post here the link, if i would upload to other server than mine, i would go for http://ulozto.net/ (2 000 mb for file, 5 files maximum in one download...
  13. Templayer

    Fallout 2 Restoration Project 2.1 (Unofficial FO2 Expansion)

    Is it possible, that you did get the line when you were rescruing him ? I mean, if its possible your boots were not used or you they did burn out ? It takes me two sets of boots to get to smitty and back... but in that case, you would notice the damage..... hmm..
  14. Templayer

    Fallout 2 Restoration Project 2.1 (Unofficial FO2 Expansion)

    I like the Enhanced maps from .pixote , but ... What changes were made to Redding ??? [spoiler:deaddaa270] In the Wannamingo map, where are all sorts of critters + frogs gang, there is a secret (we'll .... not so obvious) path, leading to the left part of map, where is a empty building...
  15. Templayer

    Fallout 2 Restoration Project 2.1 (Unofficial FO2 Expansion)

    When i was waiting for the RP 2.1 and 2.0, i did start to play some other game. The game is called RL (Real Life) and is the most bugged game i did ever play.Its hard as hell, and seems to not be finishable , gameplay sucks, and the saves doesn't work - instead i got save on exit type of saving...
  16. Templayer

    Fallout 2 Restoration Project 2.1 (Unofficial FO2 Expansion)

    And the too many things bug is gone so.... LETS GO PACK OUR CARS !!! PANZORR JACKHAMMER FTW ! Before like 30 seconds i was checking my ammunition state - over several thousands of each type im using, excluding shells :D .
  17. Templayer

    Fallout 2 Restoration Project 2.1 (Unofficial FO2 Expansion)

    And because i am not 100% sure (just 99%, in anything there is the 1% that could go awry) i will let you to edit the wiki. I just wanted to know that Killaps knows about it, so he can add it later after someone tested it. But ok, i will edit the wiki ... or try :D .
  18. Templayer

    Fallout 2 Restoration Project 2.1 (Unofficial FO2 Expansion)

    Umm, Killap, will you add the Miria for Real! 2.1.1 to your wiki ? I did rename critters, make the correct changes (like the pro_crits names) redone the critter list so it works with the critters of 2.1.1 that were changed from 2.0/2.1 and doesnt overwrite something ...... and modified the...
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