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  1. Templayer

    Fallout 2 Restoration Project 2.1 (Unofficial FO2 Expansion)

    OK, i have reedited the Miria for Real! version 2.0 for version 2.1.1 - it no longer screws the critter list, and uses new protos to do it - try it, check it out, betatest it. Miria for Real! for version 2.1.1 unofficial reedit by Templayer -...
  2. Templayer

    Fallout 2 Restoration Project 2.1 (Unofficial FO2 Expansion)

    I have maybe another problem - serious one. I did see my Miria acting strange, running with full HP and stuff ... maybe its not a bug but - - If i have the installation of 2.0e RP with the Miria mod for 2.0, and then use the install for 2.1.1, load a game, what happends to her ? Because...
  3. Templayer

    Fallout 2 Restoration Project 2.1 (Unofficial FO2 Expansion)

    Does the word SPOILER WARNING mean something to you ?? ;) [spoiler:62c0812519]Like that[/spoiler:62c0812519] :wall: :hide: :falloutonline:
  4. Templayer

    Fallout 2 Restoration Project 2.1 (Unofficial FO2 Expansion)

    HEY people stop spoiling that easter egg that comes after finishing the game !! It should be a surprise !! :violent: :rip:
  5. Templayer

    Fallout 2 Restoration Project 2.1 (Unofficial FO2 Expansion)

    Are you sure that all the vannila bugs are fixed ? otherwise they will be planning revange !!
  6. Templayer

    Fallout 2 Restoration Project 2.1 (Unofficial FO2 Expansion)

    Applied the value for the car, THX its working !!! Now, before i forget it, has been the too many items bug on map fixed? Fully fixed? Just asking, so i would know if i want to pack stuff in my car ......
  7. Templayer

    Fallout 2 Restoration Project 2.1 (Unofficial FO2 Expansion)

    I am not sure either..... i did think it was my fault until i checked the location directly, in files and in game...the map changes should not do this because i was in vault city before... the only thing i could think of the source of this car problem could be the F2se automatical repair of...
  8. Templayer

    Fallout 2 Restoration Project 2.1 (Unofficial FO2 Expansion)

    Now i did really get p*ssed off. My car problem - it IS a bug. :falloutonline: I checked on (because i really want to play..) :postviper: the game files, the car of my save is on the Vault City map. But if i get there, i dont see it. I think the 2.1.1 patch screwed the variable for tile...
  9. Templayer

    Fallout 2 Restoration Project 2.1 (Unofficial FO2 Expansion)

    Thanks !! Now for the RP Car problem ;)
  10. Templayer

    Fallout 2 Restoration Project 2.1 (Unofficial FO2 Expansion)

    Well, i was meaning the water in vault 13 and the time limit to it. It makes me wonder, in the file you mentioned, is the a variable to change that ? (I dont have F1 installed at the moment ... so i cannt check) Another question - what to set it to be forever ? (minus) - 1 ?
  11. Templayer

    Fallout 2 Restoration Project 2.1 (Unofficial FO2 Expansion)

    First of all, i want to thank Killap and the entire development team for doing this. I was watching the 2.0 thread (reading ALL of the over 100 pages) and the original 2.1 thread. I always wanted to thank you, but i didnt find it to be enough for registering on NMA. But now, i did find a...
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