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    Intelligent Deconstruction Review of Fallout 3

    Considering the weight you put on lore, I am rather surprised you did not address one of the things I personally find a big problem in the writing of Fallout 3: That the basic plot is a rather unimaginative (a subjective term, I admit) of the storylines of earlier games. Especially, as another...
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    Improvements over Oblivion

    I think with "alchemy" he meant creating useful drugs from ingredients you can gather from the world around you, similar to what you could talk Myron into doing in Fallout 2.
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    The Socioeconomic Fabric of Bethesda's PA-DC: Dumb

    I use a razor for that. I got it from some guy named Occam.
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    Enclave in FO3

    Another question I meant to present in my previous post but forgot: Is it mentioned anywhere in-game that the new modified FEV survives boiling or other easily available water purification treatments? If not, it seems like a moot point to poison the water and then have it thwarted easily by...
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    Enclave in FO3

    After reading about the storyline there's something that I do not quite grasp. If the Enclave were to stick their remodeled FEV into the purified water, how far would the effects reach? Just targeting the couple hundred people who apparently inhabit the D.C. area seems kinda petty considering...
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    The Socioeconomic Fabric of Bethesda's PA-DC: Dumb

    You forgot about clean water which supposedly is a precious and hard to get commodity, yet you receive a dispenser for that in your house that never runs out.
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    A genuine, worthy sequel

    Just thinking out loud here. Specifically, Fallout 3 has got me thinking about what exactly I enjoy in the first two games. First, I would have to mention actually making a difference in the world. Looking at the first two games, most of the population centers had three or more endings based on...
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    Enclave in FO3

    That raises a whole lot of questions. Why would Enclave leave something like Eden up and running with the capability to take over operations? Would nobody in the Enclave seriously figure that out about how Eden works? Another thing is that the AIs in Fallout universe have consistently been...
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    Enclave in FO3

    The Enclave of recycled plots I haven't played Fallout 3 myself yet, but reading up on it something just occurred to me. The main plot seems like a retelling of Fallout 2. Here we have the Enclave. They want to kill all mutated people using FEV. The Brotherhood of Steel oppose them. The story...
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    Thoughts on FO3 (Spoilers)(32hours played so far)(LONG POST)

    Re: Thoughts on FO3 (Spoilers)(32hours played so far)(LONG P How is the gas still running in 200+ years old ruins?
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    An objective review

    Fair enough, but I am struggling to understand how the opinions of one man (or woman), no matter how well they may be rationalized, can be called "objective".
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    Fallout 2 Restoration Project 1.1 (Unofficial FO2 Expansion)

    Every corpse outside Sierra Army Depot is now named the remains of Brother Hank. Sounds like wires got crossed with the Abbey contents somewhere.
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    Fallout 2 mod Fallout 2 Restoration Project Discussion (ideas/suggestions)

    I would appreciate it if some of the people at Sulik's tribe could not automagically spot your pickpocketing attempts.
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    Fallout 2 Restoration Project Gameplay Thread

    I wonder, is there a lighter to be found anywhere in the Abbey area?
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    Fallout 2 Restoration Project 1.1 (Unofficial FO2 Expansion)

    The Doctor in the EPA cannot be pickpocketed for no apparent reason. I remember Chris saying he designed this intentionally so you couldn't steal rewards or quest items from the Doctor before you were supposed to get them. However, there must be some way in the game around this. Lots of NPCs...
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    Fallout 2 mod Fallout 2 Restoration Project Discussion (ideas/suggestions)

    The underground area of Gecko follows the day-night cycle for no apparent reason. Could that be changed to a more stable lighting?
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    Fallout 2 Restoration Project 1.1 (Unofficial FO2 Expansion)

    Odd bugs seem to keep cropping up. I have encountered the bug where quest items were not properly removed from you. It seems to affect only some. Before Modoc everything went fine. Jonny's BB gun and Cornelius' gold watch remained with me, as did the bottles of booze and beer for Vault City. On...
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    Fallout 2 Restoration Project 1.1 (Unofficial FO2 Expansion)

    That's one of the oddities here. He never makes any attempt to fight anyone. He just starts running right away like a jet addict who is caught in the crossfire. The only change I did to my game between this playthrough and the previous one is I installed all of killap's fixes before the second one.
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    Fallout 2 Restoration Project 1.1 (Unofficial FO2 Expansion)

    This guy starts a couple of hexes right from Tyler in the same room, and is carrying a Desert Eagle and a clip of FMJ ammo. I'm mystified by this behaviour as well, since this is the second game I've started with the restoration pack and this did not happen when I did the quest during the first...
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    Fallout 2 Restoration Project 1.1 (Unofficial FO2 Expansion)

    At least I totally understand and sympathize with your situation. I can wait until summer for updates if need be. Now back to the regularly scheduled program. I noticed odd combat behaviour with one of the people at Tyler's party in Den. This is with the only guy in black leather on Tyler's...
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