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    Fallout 2 Restoration Project 1.1 (Unofficial FO2 Expansion)

    You can also count me into the people who are having problems planting the seeds in Arroyo. Trying to use the 'normal' seeds on the plowed track in the village crashes the game, but the experimental seeds do not. I have spotted a couple of places in dialogue with the response 'Error'...
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    Fallout 2 Restoration Project 1.1 (Unofficial FO2 Expansion)

    If you are referring to the spore plants amongst the trees northwest from the entrance, then I have taken care of them. I have been running around outside for a while, trying to locate missing ones. I've even been using a motion detector, though I have no idea if it picks up spore plants.
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    Fallout 2 Restoration Project 1.1 (Unofficial FO2 Expansion)

    I have fixed the holograms and got the quests. I have already finished the security quest to fix the robots, but the groundskeeper hologram doesn't acknowledge that I have killed all the spore plants. Speaking of EPA, when I fixed the lighting generator for the doctor, the EPA interior...
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    Fallout 2 Restoration Project 1.1 (Unofficial FO2 Expansion)

    I have killed all the spore plants at the EPA entrance, but I can't complete the quest for the hologram. I killed some of the plants with the plant spray, some through normal combat. In NCR I can't complete the task to kill Jack for Mira. I first talked Jack out of blowing himself up, then...
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    Fallout 2 Restoration Project 1.1 (Unofficial FO2 Expansion)

    All right, my mistake. I apologize for the inconvenience. Of course it is hard to tell whether some things are related to the restoration pack or the patch. Here's another one: I fought in the ring in San Fransisco, and got several critical hits which according to the text are instant kills...
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    Fallout 2 Restoration Project 1.1 (Unofficial FO2 Expansion)

    No, that is exactly what is supposed to happen. You get a mission to collect protection money from Renesco. He says he doesn't have the cash, so you settle the issue by him giving you merchandise for zero price. The 'discount' is an euphenism here. I came up with another issue as well. I...
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    Fallout 2 Restoration Project 1.1 (Unofficial FO2 Expansion)

    I hear and understand. Now I know how to worm myself out of that situation anyway. Any comment about the issue with Renesco?
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    Fallout 2 Restoration Project 1.1 (Unofficial FO2 Expansion)

    Collecting Salvatore's tribute from Renesco through a 'discount' doesn't seem to work. While making my 'purchases', everything I try to barter from him still has a price. In other bugs, here's a fun experience: I saved during combat in my fourth encounter with Kaga, since I was slightly...
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    Fallout 2 mod Unofficial Fo2 patch thread - problems, reports, suggestions

    If you kill the bridgekeeper in combat by an instant kill critical, you do not gain experience for it. I think he is the only critter in the game where this happens. This is how it is in the latest official version of the game, so maybe it is not a bug. Just thought I'd mention it.
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    Fallout 2 Restoration Project 1.1 (Unofficial FO2 Expansion)

    Re: Arroyo Crash That sounds like the first encounter with Kaga.
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    Fallout 2 Restoration Project 1.1 (Unofficial FO2 Expansion)

    Which slave pen do you mean? Sulik's sister is in the shack to the right of the main building, not the fence to the left. The latter one is what I could not open.
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    Fallout 2 mod Fallout 2 Restoration Project Discussion (ideas/suggestions)

    There is no proof whether the designers intended it, but how about making the match against Masticator take place in the basement of Bishop's casino? It would fit the fame that comes with the prizefighter title. A bunch of spectators would be a nice touch as well.
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    Fallout 2 Restoration Project 1.1 (Unofficial FO2 Expansion)

    I noticed Jeremy in the Gecko reactor no longer is carrying a 3-step plasma transformer to pickpocket.
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    Fallout 2 Restoration Project 1.1 (Unofficial FO2 Expansion)

    I was thinking that it would be a nice touch to have Flick get pissed of at you for setting up the orphanage and refusing to trade with you. It would be a nice win some-lose some situation. I am not sure if this is a bug, but Sulik doesn't return to my party after I leave his village.
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    Fallout 2 Restoration Project 1.1 (Unofficial FO2 Expansion)

    I can't open the gate in the fence at the slaver camp. I can unlock it with the key or pick the lock, but not open the door. When I try to use it, the fiddling animation plays, but nothing else happens. With the door unlocked, I can't walk inside and automatically open it either. I'm doing...
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    Fallout 2 Restoration Project Gameplay Thread

    Sorry for being dense, but how do you get that dialog option? I have tried talking to them with high speech and barter, but that did not yield any new possibilities. Did I miss some option when speaking to Mom about it at first?
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    Fallout 2 Restoration Project Gameplay Thread

    Is starting a fight the only way to clear out the space for the orphanage in Den?
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    S.T.A.L.K.E.R, Shadow of Chernobyl

    Sounds good. Worked well enough in System Shocks and Alien vs. Predator 2 to completely replace direct two-way NPC interaction.
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    KI attack?

    However, there are several unused types of kicks and punches in Fallout 2. I don't know if anything remains of them besides attack button texts as .frms. There's chop punch, force punch, dragon punch, lightning punch, death blossom kick and jump kick you can find exploring the files within...
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    One-handed Melee Character?

    What are you talking about? I can't remember coming across anything like that in the games. Besides, nowhere have I heard of any special encounter having a luck requirement like that.
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