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    Fallout 2 mod Getting ready for Fallout Sonora translation

    Sweet! You go, guys! I'm rooting for you along with the entire community! If only I knew russian...
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    Fallout 2 mod Fallout et tu - Release v1.11

    Wow I thought the FO2 guns would screw over the balance, but so far they just make the game more interesting. I like the idea of using them as "uniques". I am going with a fast-shot Small/Big Gunner, so the Magnum Revolver was perfect for my play-style, as is the .45 SMG. Also my char has Small...
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    Ideas for new Fallout threats

    Nah man, its not FEV. Dane's alternate personality warned us, back in Fallout:. That's why the US was shifting to energy weapons, they realized they were being corrupted by their gunpowder. Alas, it was too late. The Master wanted to save humanity, that why he himself only used energy weapons...
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    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    Yeah, but its still cool. Also it reminded of how Van Buren did it. Also it would be cool if skills and stats were involved with it, I think Van Buren was going to use the speech skill or CH for this. I tried playing FO2 with Party Control but it made it a bit too easy. Btw, its kinda sad that...
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    Fallout 2 mod Fallout et tu - Release v1.11

    I have been looking forward to this. You rock, Lexx! I was just waiting for v1.5 to hit, so I could fight Tougher Mutants. Think I'm going to dial to 3 or 4.
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    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    What? Holy shit this idea is epic! And kinda simple now that I think of it. Surprised nobody thought of it earlier. You guys are code wizards! It also reminds me of Van Buren, I think there was supposed to be a feature like that, tied to. @hexer , this is cool. I wonder if making a button that...
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    Fallout 2 mod Fallout et tu - Release v1.11

    Wait what, really?! I thought the basic sprite mutants had Metal Armor-tier armor while the jacket ones had Combat Armor-tier. 50 HP is pathetic and having less defense than raider guards is bizarre. Was the guy who allocated those proto stats sleeping on the job? I love the OGs but there's some...
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    Fallout 2 mod Fallout et tu - Release v1.11

    Geez, 40HP? I thought they had 50 by default. That's kinda sad, think the average Khan has like 20-30 HP? Super Mutants should be, well, Super. 80 is definitively more in-line with what they are supposed to be. Tougher Mutants is a genius idea. How about "Even Tougher Mutants" option to give...
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    Ideas for new Fallout threats

    I would shy a bit from the humanoid, but I like this. I'm thinking of them as like Fallout's Klackons. There is a type of ant whose colonies can be controlled by a type of moth larva, if I remember right. Maybe that is the real issue? The colony is being controlled by some parasite* and that's...
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    Fallout 2 mod Fallout et tu - Release v1.11

    Fuck yeah, those changes seem awesome. I need to play it! That Tough Mutants setting seems so cool. I assume you gave them their HP from Fallout 2, am I right? I remember Super Mutants in the Remnants of the Master's Army had 150 HP there. Pretty sure they were the toughest thing in-game that...
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    Rethinking the capital wasteland

    Here's an idea for a main storyline: The Bomb in Megaton. I always found it immensely stupid. Its a fucking working atomic bomb. A weapon of mass destruction which destroyed the world. And the Brotherhood of Steel just... lets it sit by on some podunk village. You know, the guys who are raised...
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    Fallout Texas (yeah this old thread again)

    Re: The Legion. I think Caesar's Legion being around would be pretty natural. They own New Mexico. They're a expansionist superpower. They have immense might, not just military but economical as well. Not having the Legion would be like the NCR not appearing in a Fallout game in, say, Eastern...
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    How did you guys feel about the IRL weapons of Fallout 2?

    The G11 was pretty cool, but it should have not been a RL gun, but a similar fictional german caseless gun. Maybe with wood finish. It would also fit in perfectly with the other overpowered German gun in Fallout 2, the M72 gauss rifle. The Pancor would actually fit in pretty well in Fallout...
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    What organizations do you think should die off?

    I did... or did I? Odd. I must think of one. Or perhaps use the one I already use on the Codex. Who can answer... The Question?
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    What organizations do you think should die off?

    I think The Institute is a interesting concept, but it was done in an horrible way. They are just... boring and stupid. They aren't crazy wacky like the Think Tank, they don't have an interesting plan for the wasteland. They are pretty much a bunch of scientists experiment on the wasteland and...
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    How do you guys feels about the Fallout World’s Psykers?

    Talking about psykers... a psyker could be a good protagonist for a Fallout game. Maybe some pre-war experiment, or maybe an experiment by some post-war mad scientist. Or someone just born like that. Lots of ideas and themes to explore. Fighting psyker-enemies of all sorts could be...
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    Wheres the chosen one during the events of new vegas?

    Who knows? Personally I suspect he followed in his ancestor's footsteps - ruled Arroyo wisely, then went out on more adventures. The Crashed Highwayman is an easter egg, but it could be an implication that he has been to Vegas at some point. (also I don't think Arroyo is part of the NCR) Maybe...
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    Fallout 76 - BoS makes their appearance

    Frankly, I don't think that's the direction the Brotherhood is moving in. Its their arc from FO2 to FNV, sure. But I think we're going elsewhere with them. I think the future of the Brotherhood is to disperse into multiple different groups. Think about it: 1. We know from the Fallout New Vegas...
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