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  1. Skynet

    Fallout 2 mod Fallout 2 Restoration Project Discussion (ideas/suggestions)

    I'm pretty sure that Vault 29 is located in the Fallout 1 worldmap area. East or West from the Hub according to Harold (althrough as he states, he is not sure anymore).
  2. Skynet

    Fallout 2 Restoration Project 1.0 (Unofficial FO2 Expansion)

    This is rather strange issue, but... Shooting mutated molerat, mutated pig rat (and possibly mutated rat) in the eyes will 9 out of 10 cases cause a critical hit and instant death (at least with bullet weapons). Also managed to do this a few times on head. I don't know if this issue was in...
  3. Skynet

    Fallout 2 Restoration Project 1.0 (Unofficial FO2 Expansion)

    Killap did that intentionally. Apparently it was the way original developers had planned.
  4. Skynet

    Fallout 2 Restoration Project 1.0 (Unofficial FO2 Expansion)

    **SPOILER** Sleep until midnight... **END OF SPOILER** Abbey bug report: -"Inform Brother Thomas and Father Tully about the whereabouts of each other." Should be Samuel instead of Thomas. -When Samuel goes near the light post at night, he'll repeatly...
  5. Skynet

    Fallout 2 Restoration Project 1.0 (Unofficial FO2 Expansion)

    Re: Grave Just found it myself about 20 minutes ago and wondered will Per ever notice it. Btw, I don't know if this is a typo or intentional, but it reads "Joner" instead of "Jorner" on grave marker.
  6. Skynet

    Fallout 2 Restoration Project 1.0 (Unofficial FO2 Expansion)

    Father Tully perhaps? Or ragged man in NCR Entrance (one who sells "blower" for a car)?
  7. Skynet

    Fallout 2 Restoration Project 1.0 (Unofficial FO2 Expansion)

    *SPOILERS* Issues with Chad skimming quest in Broken Hills: -Chad's dialog has "Marcus have been asking some questions about you" option, even if you don't have the skimming quest active nor ever talked to Marcus. -If you ask Max (the caravan guard) about Chad and then exit the...
  8. Skynet

    Fallout 2 mod Unofficial Fo2 patch thread - problems, reports, suggestions

    Bug found, Talk to Harold and get the quest to repair Gecko power plant. If you then go to talk with the Brain, he will act as if you have repaired the power plant already. Using Fallout 2 Restoration Project 1.0
  9. Skynet

    Fallout 2 Restoration Project 1.0 (Unofficial FO2 Expansion)

    Happened again today (second kaga encounter). EDIT: Another issue found, (Vault City) I saw Connar in one of the cells in servant allocation center. When I talked to him, he cursed me for what I had done and then dialog was reset and he asked why I was killing those monsters. Problem...
  10. Skynet

    Fallout 2 Restoration Project 1.0 (Unofficial FO2 Expansion)

    Three more issues: -You get a "You see a man in ropes" dialog option, when you initially talk to shaman in Primitive Tribe. -There is a shovel on the ground next to Anna's diary in Den and again one shovel in bookshelf next to it. At least the ground shovel should be removed (leftover from...
  11. Skynet

    Fallout 2 Restoration Project 1.0 (Unofficial FO2 Expansion)

    I had the same empty encounter issue after he fleed from the battle (first kaga encounter). Could not reproduce it though. Two issues: -I had a encounter with farmers vs. geckos near the Modoc. Farmers draw their guns but then they just run away from geckos and won't fight back, even...
  12. Skynet

    Fallout 2 Restoration Project 1.0 (Unofficial FO2 Expansion)

    Very good work! :clap: One little issue found during quick Arroy walkthrough... Little geckos in hunting grounds won't turn hostile even if you're next to them.
  13. Skynet

    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    You'll need to install latest update for DirectX 9 (currently november 2007) http://www.microsoft.com/downloads/details.aspx?familyid=1A2393C0-1B2F-428E-BD79-02DF977D17B8&displaylang=en
  14. Skynet

    Fallout 2 mod Unofficial Fo2 patch thread - problems, reports, suggestions

    No no no, that will just show a link to download killap's patch. Sorry, I don't have the necessary equipment to take a scan/picture of it, but you really don't miss out much. It's just a brief mention. It's a article about famous games (such as jagged alliance, baldurs gate etc.) and...
  15. Skynet

    Fallout 2 mod Unofficial Fo2 patch thread - problems, reports, suggestions

    Congratulations Killap, your patch is mentioned in latest issue of the finnish video gaming magazine (called "Pelit"). :clap:
  16. Skynet

    Fallout 2 mod Unofficial Fo2 patch thread - problems, reports, suggestions

    If I remember correctly, there is a option "Bodies decompose/age over time" somewhere in script functions.
  17. Skynet

    Fallout 2 mod Fallout 2 Restoration Project Discussion (ideas/suggestions)

    There should be enclave patrol vs (insert enemy) kind of encounters. Enclave patrol vs Remnants of the Master's Army would be interesting to watch.
  18. Skynet

    Fallout 2 mod Fallout 2 Restoration Project Discussion (ideas/suggestions)

    There is one Stealth Boy in Abbey, unless Killap removed it.
  19. Skynet

    Fallout 2 mod Fallout 2 Restoration Project Discussion (ideas/suggestions)

    Well, I just checked and found out that the paper contains Physics, Chemistry and Biology station passwords for the Emperor computer.
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