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  1. sonicblastoise

    PC Action Germany reviews Fallout 3

    well, you're wrong. and we've tried to explain to you why you're wrong, and you don't listen. so there. furthermore, your previous posts citing those numerous discussions about "oblivion with guns" and how those corroborate the evidence FOR the similarity between the fallout FRANCHISE and the...
  2. sonicblastoise

    PC Action Germany reviews Fallout 3

    i think the gaming journalism industry needs to get some good, old-fashioned muckraking action going. time for an EXPOSe. where's john stossel when you need him???
  3. sonicblastoise

    PC Action Germany reviews Fallout 3

    maybe pissed that their beloved bioshock franchise has forsaken its original design and begun pandering to minesweeper fans, of whom very few care much for the first bioshock???? unless of course it was named "BioSweep" or "Mineshock: a Bioshock themed Minesweeper game" in which case it would...
  4. sonicblastoise

    PC Action Germany reviews Fallout 3

    see but he problem is you won't be able to do "everything you wanted before that" because in order to do everything you need to have a different skillset which requires you to go back to the beginning, relevel, pick different perks, HOPE those perks give you different outcomes, then try it again.
  5. sonicblastoise

    PC Action Germany reviews Fallout 3

    i just wanna say that you all are overlooking the fact that once you reach the end of this game, IT ENDS unlike the truly unlimited freedom you get from beating the game like in FO2. so technically, that number of playing hours is probably artificially boosted by the fact that you have to...
  6. sonicblastoise

    Emil comments on V.A.T.S.

    it's a fundamental difference between the two phrases "you never play through the game the same way twice" which is a very RPG-ish concept, in the western world or "you only ever need to play this game through once" which is what bethesda seems to be making possible, but trying to...
  7. sonicblastoise

    Emil comments on V.A.T.S.

    uh...todd howard made you cringe?
  8. sonicblastoise

    Fallout 3 metro ads

    there is certainly a difference in art style. i'm no artist, but i can tell you bethesda's "vault boy" is more cartoonish than the original. of course, that's a matter of taste and a matter of perception. the original vault boy had this strange, insuperable optimism that never really lost its...
  9. sonicblastoise

    Fallout 3 metro ads

    i'm just gonna say it. THIS GAME HAS NO SOUL i know it adds nothing to the conversation. but all the "what do you mean this is off" or "how is this different than the first" can be explained away by this simple phrase. this game has no soul. i agree with mrRaddy. the vault boy has lost...
  10. sonicblastoise

    GamesRadar - The Infinite Potential of Fallout 3

    FINE. gosh. killjoy. haha
  11. sonicblastoise

    GamesRadar - The Infinite Potential of Fallout 3

    so you would safely admit that the final fantasy series is a perfect example of the process of evolution for a franchise? because...it's done so very slowly, methodically, and not at all like what has happened to the fallout series. so yeah, bethesda is going about "evolving" this...
  12. sonicblastoise

    GamesRadar - The Infinite Potential of Fallout 3

    actually it moved it further away from real time, since FFXI was fully realtime. so no. also, FFXII and "all the rest of em" (i assume you're referring to tactics, vagrant story, ogre battles) are all developed by a specific group of developers, namely QUEST, and produced by squenix. so no...
  13. sonicblastoise

    GamesRadar - The Infinite Potential of Fallout 3

    read my post maybe? its about the story, the gameplay. the "fantasy" quest excelled at making political storylines, but none of them are the black/white clear-cut storylines that one gets from playing the "original" final fantasy games. in that sense, these spinoffs are certainly in...
  14. sonicblastoise

    GamesRadar - The Infinite Potential of Fallout 3

    sir, FFXII WAS a spinoff. ever heard of the "Ivalice Alliance"? it was not intended in the same realm as the other Final Fantasy games. if you noticed, the only elements that remain the same are a semi-turn based combat model. the original final fantasy (or fantasies, up to XI) are all about...
  15. sonicblastoise

    MTV Multiplayer previews Fallout 3

    wrong. wrong wrong wrong wrong towns only showed up because A. you were close enough to reveal them on the world map B. someone somewhere told you where they were, and even then it was not "discovered," it was greyed out until you actually traveled there furthermore you never gain...
  16. sonicblastoise

    IGN Fallout 3: Six Hours of Exploration

    so you haven't heard the "zomg most immersive fallout to date" or the "improved oblivion engine" "lifelike radiant AI" and "true to the series while going in a totally different direction, but still awesome" hype? only game of the year at e3? really?
  17. sonicblastoise

    IGN Fallout 3: Six Hours of Exploration

    yes, well that's comforting to hear. i knew from your previous posts that you had some sense in you. to be honest, i'm now much more excited for the enormous "I TOLD YOU SO" from one side or the other once this game comes out. but, seeing as how the debate thus far has come along, the screams...
  18. sonicblastoise

    IGN Fallout 3: Six Hours of Exploration

    look, i applaud you for your openmindedness and your big heart, but every time i see you post, it chafes of naivete and pipe dreams. the truth is that this game deserves a little more bad rap in the mainstream. game journalists, en masse, have largely given this game a free ride into gaming...
  19. sonicblastoise

    IGN Fallout 3: Six Hours of Exploration

    the main argument here is that bethesda is full of liars. whether PR people, developers, artists, music directors, creative directors... they've consistently said they were going to deliver a certain product, described using either "catchwords" or "nostalgia" knowing WELL what those words...
  20. sonicblastoise

    Fallout 3: Bad to the Bone

    i agree with most of the sentiment here. choice and consequences this game is NOT. except perhaps in the short-run, facade, pre-fab shingles sort of way. but, these gameplay videos of slow-mo deaths are entertaining to watch. that and the clip of the guy getting powerfisted (despite the...
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