Search results

  1. A

    Need help on Scripting! Local variable LVAR_FOLLOW_DISTANCE inexplicably resets to 0!

    Thanks for the reminder, Darek, but I am sure that she did not level up as I'm using the combat control mod to pull up her character sheet. Her SPECIAL and hit points all remain the same. The proto files are put into data/proto/critters, set to READ-ONLY, and I double checked to make sure that...
  2. A

    Need help on Scripting! Local variable LVAR_FOLLOW_DISTANCE inexplicably resets to 0!

    She does not level up at all, and my newly created character is at level 10... (using F12SE) This is what I have done: 1) I created 6 new proto files using the proto manager 2) Created new entry for companion in party.txt 3) Assigned said proto files to party.txt 4) Edited the critpid.H...
  3. A

    Need help on Scripting! Local variable LVAR_FOLLOW_DISTANCE inexplicably resets to 0!

    Speaking of party.txt, how does it work? Following JimtheDinosaur's tutorial, I had configured party.txt and added another entry for my companion mod: But it doesn't seem to be working. Do I have to start a new game for it to work too? Or did I miss something here? Edit: started a new game...
  4. A

    Need help on Scripting! Local variable LVAR_FOLLOW_DISTANCE inexplicably resets to 0!

    Thanks for the pointer Mr Stalin! In the script editor it says that BCProsti.int has 7 local variables despite that I have set the number of local variables to 15 in party.txt scripts.lst . Would you know what might have caused this to happen?
  5. A

    Need help on Scripting! Local variable LVAR_FOLLOW_DISTANCE inexplicably resets to 0!

    Unfortunately, I have no idea what you're talking about. However, it would definitely be great if you could elaborate a bit. After searching through the script for a bit, I could not find any instances of map variables being used in BCProsti.ssl . Edit: Found it. I think you might be right...
  6. A

    Need help on Scripting! Local variable LVAR_FOLLOW_DISTANCE inexplicably resets to 0!

    Thanks for the advice! I had changed local_var(8) -----> local_var(LVAR_FOLLOW_DISTANCE) As for the party.txt scripts.lst part, I had it set to 15 just now. Unfortunately, the problem persists. [/SPOILER]
  7. A

    Need help on Scripting! Local variable LVAR_FOLLOW_DISTANCE inexplicably resets to 0!

    New to modding fallout games, and a few days ago, I decided to make a mod for Fallout of Nevada that makes the prostitute (Jasmine) in Black Rock a companion. I have been following tutorials such as...
  8. A

    Fallout 2 mod Fallout 2 Restoration Project 2.3.3 (Unofficial Expansion)

    Fantastic! It worked! You have my gratitude, stranger.
  9. A

    Fallout 2 mod Fallout 2 Restoration Project 2.3.3 (Unofficial Expansion)

    I am at the EPA and is experiencing framerate drops. I saw someone in this thread (page 38) with the same issue but no solution was given. Has anyone else also experienced this problem? How do I solve it? Note: Running sfall extended. Here is the save file if needed.
  10. A

    Fallout 2 mod Fallout 2 Restoration Project 2.3.3 (Unofficial Expansion)

    I know this isn't the best place to ask about Fallout 1 et tu... but I could not help but wonder how to apply sfall eXtended to Fallout 1 et tu. I have tried replacing the ddraw.dll file only, and editing the ddraw.ini in Fo1@2, to no avail. (It just doesn't work). I have also tried replacing...
  11. A

    Fallout 2 mod BIS Mapper error initializing video

    Hey, this reply may be a couple of months late, but I am currently running Windows 10 and faced the same exact problem too. However, I was able to resolve the issue. Here is what I did : 1) After patching mapper2.exe, right click mapper2.exe 2) select properties 3) go to the Compatibility tab...
  12. A

    Help a Newb ------- how to add new party members to the game prop. Also, where is the PARTY.H file?

    No I did not succees in creating a new character vodka... However I did figure out how to replace his .int file with that of gabriel....Now i have 2 gabriels following me lol
  13. A

    Fallout 2 mod Megamod version 2.47 Bug Reports and Suggestions

    another bug found in 2.47.5 : (btw this a clean install using pyran's installer version, including the klint bug. Just started a new playthrough.) slaver camp with sulik's sister quest cannot be passed with the speech option, because the speech interface is unresponsive.
  14. A

    Fallout 2 mod Megamod version 2.47 Bug Reports and Suggestions

    re : kilnt savegame bug the game does not freeze when loading game in a map without klint waiting in there.
  15. A

    Fallout 2 mod Megamod version 2.47 Bug Reports and Suggestions

    Version 2.47.5 bug found: Ask klint to wait then save game. When the game is reloaded, the game freezes.
  16. A

    Help a Newb ------- how to add new party members to the game prop. Also, where is the PARTY.H file?

    More details: I have been using Jim's script for CVODKA.INT which can be found here: https://www.nma-fallout.com/threads/jims-scripting-tutorial-for-beginners.203066/ Everything works fine, it's just that the default AI behaviour in game is very cowardly and just terrible in general (in an...
  17. A

    Help a Newb ------- how to add new party members to the game prop. Also, where is the PARTY.H file?

    I have recently been playing with Fallout Resurrection, and there's this minor character "Vodka", who is a mercenary fed up with his boss, Nestor. This character seemed like a wasted potential to me, since he cannot be recruited. So, naturally, I tweaked the script files (CVODKA.INT) ...
  18. A

    Fallout 2 mod Megamod version 2.47 Bug Reports and Suggestions

    problem solved.....almost. :D Big Thanks! now i can finally enter the primitive tribe, but the map is empty and everything is black
Back
Top