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    Don't know if you guys have seen this shocking interview with Bethsoft employee...

    Indeed, we need to construct a more realistic dialogue for this video.
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    How to kill the Deathclaw as a pacifist

    Sorry, it's not my intent to make you have less fun with the game. It's looks pretty fun to do. Edit: If you look at the turret itself, it says 1000 round 5.56 printed on it. WHO DID THAT LABELING??? HUH? Lol :p Must have just been a scrap of metal that happened to have that printed, we all...
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    How to kill the Deathclaw as a pacifist

    I suppose, if we're missing the point that those turrets look to be placed on the outskirts of the Red Rocket settlement, constructed by the player. Lol.
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    Just plain old boring

    This was one twist I actually expected. After seeing the Mirelurk King, I thought: "Oh boy, wait till we see the Queen."
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    How to kill the Deathclaw as a pacifist

    Just like when you accidentally scavenged the materials and accidentally constructed turrets with 1000 rounds of 5.56 ammunition, and just accidentally programmed them to fire on hostiles. That's a lot of accidents, for this court.
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    How to kill the Deathclaw as a pacifist

    I like the idea, and I saw that article with Chucky B. Lucky and laughed my ass off. However, I think we're stretching the word pacifist.
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    The dev team thinks of everything

    I'm OK with some natural progression away from older game concepts. Shooting/stabbing/maiming was in Fallout 1 and 2. It was just turn based. A way to handle it. The core of the game was and is, the incredible characters and story development. I was definitely talking about the gaming public in...
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    Muties in Fallout 4

    For science? For plot? But seriously, I expect some nasty Mass Effect Retcon (tm) DLC that shows us how dumb we are for believing their bad writing.
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    Don't know if you guys have seen this shocking interview with Bethsoft employee...

    https://www.youtube.com/watch?v=m2a3TCXfHFA Really explains a lot. Edit: I'm sure we could band together and make some better dialogue for the above video too. Hahaha. :roll: I'm going to add more "humor" here. http://i.imgur.com/hndiT9N.jpg Edit: Stolen from somewhere on this forum...
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    The dev team thinks of everything

    Thinking back, I was impressed with Bethesda's Fallout 3. That was their first attempt at it. Maybe they should have called in some more expertise to make something we could all appreciate. But the thing that really kicks me is that they seemed to have learned nothing from Fallout 3 - other than...
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    The Car [Mod idea discussion]

    After all the talk about the Corvega, and some guy working on getting one running, I thought for sure they'd include something like that. If a car mod does come out, it should be more like a dune buggy type thing, so it's wheels will look natural adjusting to uneven terrain (which is all it will...
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    The dev team thinks of everything

    Here's a good one: untangle the controls, make everything bindable to individual keys on a keyboard. No more power attack / grenade shit.
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    The dev team thinks of everything

    Once Fallout4 is rebalanced to be brutal on both sides, I'm gonna have a lot more fun. No more meat shield shit. The dialogue can't be changed, the main story probably can't be modded too heavily - without SERIOUS fan investment...But making it so I die when I'm shot in the head, or that others...
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    Betheseda's claims 111,000 lines of dialogue for FO4

    Pretty sure 110,000 of them are based on the names Codsworth can say. Good grief! :seriouslyno:
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    The dev team thinks of everything

    Add legendary loot to random tables, remove legends from the game, rebalance combat...problem solved
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    It all comes tumbling down, tumbling down.

    I don't know. Maybe New Vegas was part of the problem. They got upstaged so badly that they didn't even try to compete in the same realm. I sincerely hope that they we get Fo4: Obsidian-Style. But, part of me thinks they wouldn't want a repeat of Fo3 > New Vegas. Maybe I'm completely off base...
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    fps drops

    The game is all over the place, mostly due to shadow draw distance, try putting them at medium. You will see shadows constantly "appearing" in bright sunlight, but at least the game will have a steady FPS.
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    It all comes tumbling down, tumbling down.

    What happened? Did key writers leave? Why do we have this steady refocusing from Morrowind > Fallout 4. If it's really just about selling games, then we shouldn't really be surprised and should stop looking at AAA titles for a niche fix that, while once, might have sold enough copies, just...
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    The facial overacting...

    Talking about piper's teeth right?
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    The facial overacting...

    Now I'm stuck watching these videos of conversations in 1/2...Don't get trapped...There are fallout 1/2 4k patches right? :confused:
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