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  1. R

    revive fallout?

    yeah i like sounds more than labels. i suppose we all have our own way of working. plus they are going to be added eventually edit: there now player has rules and action points. too bad npcs dont play by the rules yet heh
  2. R

    revive fallout?

    no actually im going to use sounds and labels to let me know when combat is on/off or if it is my turn so i know it works(debugging). thank you for the link
  3. R

    revive fallout?

    yeah i made the combat rules entity side. thats really buggy, dont know what i was thinking. need to remake it player side... edit: ok does anyone know where i could get the startcombat/endturn/endcombat sounds(even if they are copyrighted :P ) or from where should i get some small sounds...
  4. R

    revive fallout?

    not really see the engine is stable for basic movement and stuff, just need to code the rules, fallout like movement, and most of everything :| as for code showing there isnt much to show except camera code. give me some time ill come back with a demo :) oh and i know 4 months isnt alot...
  5. R

    revive fallout?

    well in my last project ive recreated cs source as a mod(well except hostage ai, and bombs) and i stuck to it for a long while - about 4 months - on my own no team(took so long because i had finals and stuff), so trust me i havent found "just a new fad" especially when i like fallout better...
  6. R

    revive fallout?

    yes i know i decided to use paint stuff and replace later. for now its good. btw i already have a simple map. how do you think im working on the camera(thats done) and movement. and its not expensive unless you want to sell. its free
  7. R

    revive fallout?

    wow that looks cool. hmm could you make by any chance the red part something like dark metal? when the ap are lower they will need to be dark ish o some other color. also the right "addon" of the log doesnt look right could you do some small green arrows? btw any suggestions how will the...
  8. R

    revive fallout?

    well, as ive said fallout games as we know them are dead. i dont know about you but i loved oblivion but thats it. i hated even the bow in that game so adding guns will really suck. so i really am not looking fwd to f3. graphics?"enhanced version of oblivion"? how many pcs will i need? besides i...
  9. R

    revive fallout?

    wow that looks nice. can you do a version without hp/ac numbers and no status, and instead of pip add pda pls?(cant use anything fallout related) Thank you :)
  10. R

    revive fallout?

    wow thank you. 2d artists plss join me :D btw, im "ripping" the buttons and coding it so they just will need replacing.
  11. R

    revive fallout?

    yeah i know it looked awesome, but the code isnt availabele, or tools for that matter. The only way to make another fallout game(from the fallout feeling point of view, bethesda would die before letting anyone use intelectual properties) is make/use an engine. cmon any 2d artists?? :)
  12. R

    revive fallout?

    yes i know, ive even tried the engine. but as i said this has mp, 3d models, and really easy coding. so its kinda the same thing except i have to choose between python and lite c.
  13. R

    revive fallout?

    hey all im new here :). ok so about 3 days ago i found this engine: 3dgamestudio.com and did some lite c tutorials ever since. seems its rather simple coding with great results i think it has potential for creating the game i always wanted, something like fallout 3 van buren. is anyone...
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