Search results

  1. C

    Dialog Question

    Thanx for trying to help but the ZC and AC I figured out :(. I was testing the Brahmn in Arroyo due to I modified ACBRAHMN (which I think is correct isn't it?). I even made the files Read-only since I think I read somewhere that they should be read-only. Hmm... there must be something i'm...
  2. C

    Dialog Question

    Unfortunetly I did a lot of testing with my problem. I tried this and there was no talk option however the look option was the generic brahmn text and not my modified ACBRAHMN text. I'm stuck for ideas :(
  3. C

    Dialog Question

    I moved the modified ACBRAHMN.msg into C:\Program Files\BlackIsle\Fallout2\data\text\english\dialog and I moved ACBRAHMN.int into and C:\Program Files\BlackIsle\Fallout2\data\scripts and whenever I run it the ACBRAHMN.int script works (since the cow in Arroyo is able to have talk...
  4. C

    Dialog Question

    Thanx for the reply. I'll do that.
  5. C

    Dialog Question

    anyone? :-/
  6. C

    Dialog Question

    Hi, I just placed a modified ACBRAMHN .int and .msg into a .dat file (I placed the .int and .msg in the appropriate locations inside the .dat folders). I called it test.dat and placed it in the directory with all the other mods I have collected. Then I ran Modrunner and tested to see if...
  7. C

    Compilers

    Yeah I copied it down wrong sorry. It says ..\dos4gw not ...\dos4gw. I did move the .ssl file to the scripts folder, I guess i move the batch file to the arroyo folder. I'll go give that a go. Ta EDIT: Yep it works, excellent :)
  8. C

    Compilers

    Firstly thanx for the help so far, you've been amazing and so thank you. Secondly when I did as you said I get the following information from the dos window... I enter then I get Of course I am attempting to figure this out for myself but any help would be great (...i'm sure i've...
  9. C

    Compilers

    I've just downloaded Open Watcom 1.0 (since from what I've read I could use that to compile .ssl into .int). However I can't seem to find what area of the program can manage this compile. Any pointers in the right direction? Thanx EDIT: I also have noids compiler with the Ruby...
  10. C

    Compilers

    Hi, I'm in search for a good compiler. In my search I collected two so far that are: f2compiler-1.01 and the compiler from Duck and Cover. Which compiler is best to use out of those or are there better ones to use? So far I've found those compilers not very user-friendly. If I have...
  11. C

    Modding Guides?

    Right that's what I thought might have happened because the talking lines werent added. Thank you! I think I'm slowly getting the hang of it :)
  12. C

    Modding Guides?

    Right got ya... thanx again. One more question if you have time. I saw this in the .ipp file. How can this link back to from the .msg file when there isn't anything written in the .ipp area of the file for talk. Or does this just mean I don't use .ipp files? lol EDIT: Sorry...
  13. C

    Modding Guides?

    ok :) I found the .msg files easy enough. I used a decompiler on .int files to get at .ipp files. What work needs to be done on .ipp files? Is this where the editing to the scripts happens? I am using Dscript (written with Java) to browse the files but cant seem to find the .ssl files...
  14. C

    Modding Guides?

    Thanx for the fast reply. I'll go check that now :) .
  15. C

    Modding Guides?

    Hi all, Just thought I'd ask if there are any modding guides out there that I could use for the conversation scripting? I unpacked the master.dat and patch000.dat and i'm just trying to get my head around it all. The dialog lines have a code to start like '201' then the words. Does...
  16. C

    Infinite NPC party members mod?

    Hey could you send me the Mod too that would be great if you could send it to smokeshadows@hotmail.com
  17. C

    B-Team Mod

    Hey guys first off I would like to first say very nice Mod but i need a little help, I have come across a problem while using the MOD and I need advice on how to fix it. After using the MOD my NPC's just started to stop following me around they couldnt move. I could push them and they would...
Back
Top