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    Fallout 3 reviews round-up #4

    Hmm...how does one quote multiple times in a post? Diablo is a 2D game. Besides, you still had to 'aim' in the sense of clicking on enemies on a 2 dimensional plane. A missed click would target the wrong enemy or target no one at all. You couldn't pause and queue up actions (right...
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    Fallout 3 reviews round-up #5

    A turn-based combat system in a fully 3D world? Raider: Time to die scumbag! You: We'll see about that! Let us begin! (Raider moves 5 steps forward and pulls out a knife) Raider: Oh no! I don't have any action points left! You: Ok, hold on while I walk in front of you and pull this...
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    Fallout 3 reviews round-up #6

    Ouch at PlayCircus's comment. Has anyone here played Tales of Symphonia or any of the other Tales RPGs? I've always wished more RPGs would adopt such action-oriented combat. Fallout holds its own little special place in my heart, though, bless its radioactive and toxic nature. Also...
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    Fallout 3 reviews round-up #5

    So would you have preferred a Mass Effect style combat system? A Deus Ex style system? I think those would work in this *kind* of game. But in a Fallout game? I'm glad they put so much time and effort into a system that reminds me of the original games. No it's not perfect, but that's why...
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    Fallout 3 reviews round-up #3

    Yeah, I would be too if a game got high scores. Why couldn't they rate it lower?! I curse them all for not giving it a 1/10! This reminds me of when Super Mario Galaxy came out and garnered one of the highest average scores for any game ever. I personally wrote Nintendo scolding them for...
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    Fallout 3 reviews round-up #3

    Ok ok, here's my reviews of some of the more prominent games released recently. Fable II: NO STORY, BAD! NOOO! Resistance 2: BAD MONSTERS! SCARY! NOOO! MGS4: MOOOVIE...OOOOO! Seriously though... The kind of person who differentiates between 9.0 and 9.3 should fault himself for being so...
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    Fallout 3 reviews round-up #6

    Because it lets you kill a lot more enemies than you'd be able to in a pure FPS style game. I'm guessing that as your stats and accuracy goes up, it really makes you feel like you're becoming stronger. The FPS controls' lack of polish is kind of irritating though. If they were going to go that...
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    Fallout 3 reviews round-up #5

    Missing from 5 feet away...sounds like the old Fallouts to me. Hitting too many mole rats despite a 23% chance? So you're questioning the random generator algorithm they employed? Don't take this the wrong way, but...no it's too easy. BTW sicblades, a story that lasts for 20 hours, plus...
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    Fallout 3 reviews round-up #6

    I can't say much about the writing since I've only played a little...but I'm gonna go out on a limb here and say that the presence of polygons instead of sprites probably doesn't affect the writing too much. It's a thin limb, I know, but I'll take my chances.
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    Fallout 3 reviews round-up #4

    If it was 'real time' with pause you would have to aim. You choose your targets in VATS and it aims for you. I never played AC, but I played Mass Effect. Its "side quests" were *extremely* generic and had no real effect on your character or the storyline except to up your stats. The...
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    Fallout 3 Launch a success

    Fable II's "story" makes Oblivion's cookie-cutter main quest look ingenious. Also, the Fallout 3 previews have been annoyingly scant in the last several months. If its game world is as densely packed with quests and treasures and such things as pretty much all reviews have said, I believe it...
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    Fallout 3 reviews round-up #6

    I agree with Iru to a degree. You really have to a judge a game on its own merits, then take into consideration its relation to its predecessors. However, FO1 and 2 came out so long ago that it's not so easy to make direct comparisons as it is with something like say...Resistance 2 and 1, or...
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    Fallout 3 reviews round-up #4

    About the graphics, there are different aspects of graphics one can look at. A game like Zelda: Twilight Princess looks great despite having a much smaller polygon count and lower resolution textures than new-gen console games. Its impressiveness can be attributed to art direction and style...
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