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  1. Fic_Mon

    Fallout 2 mod Fallout Sonora 1.15 and Sonora Dayglow 1.15 Vanilla Translation

    FINALLY it works, just had to rename patch000.dat to patchDLC.dat and it works no problem rn. Is the resolution 640×480 default for Sonora cuz and yes I know it's not made for that but its so small on my phones screen at least Ill try scaling or something. edit; ok resolution doesnt matter...
  2. Fic_Mon

    Fallout 2 mod Fallout Sonora 1.15 and Sonora Dayglow 1.15 Vanilla Translation

    Macos merging 5:53 this? On linux I used the write in option which lets me overwrite any existng fil with the samw name. For example I merged patchDLC and 001 where i combined all the files and overwriten any same named files and folders in patchDLC with the ones in patch 001. Also im pretty...
  3. Fic_Mon

    Fallout 2 mod Fallout Sonora 1.15 and Sonora Dayglow 1.15 Vanilla Translation

    Idk what you mean by merging so i just extracted from patchDLC.dat and then I overwritten it with 001 002 and 003 in this order. The app launched Sonora no problem but only when the language in fallout2.cfg is Russian, it crashes almost instantly when its on English. Also I started dayglow...
  4. Fic_Mon

    Fallout 2 mod Fallout Sonora 1.15 and Sonora Dayglow 1.15 Vanilla Translation

    Im not 100% sure either how the app works but it detects vanilla sonora russian or radmurav translation just fine so what I'm trying to do is to pack your translation in a way that the app can detect your files and work properly if that makes sense. EDIT: Check my bug reports on the previous...
  5. Fic_Mon

    Fallout 2 mod Fallout Sonora 1.15 and Sonora Dayglow 1.15 Vanilla Translation

    I just overwrite everything in the order stated and made them into master.dat and patchDLC.dat but the app crashed when starting sonora.
  6. Fic_Mon

    Fallout 2 mod Fallout Sonora 1.15 and Sonora Dayglow 1.15 Vanilla Translation

    Nah it's all good idk what I was on about.
  7. Fic_Mon

    Fallout 2 mod Fallout Sonora 1.15 and Sonora Dayglow 1.15 Vanilla Translation

    Yeah Ill needcto look into the files myself to tell you whats wrong because I exited the dialouge too fast and had to write from memory (last save 2 hr ago).
  8. Fic_Mon

    Fallout 2 mod Fallout Sonora 1.15 and Sonora Dayglow 1.15 Vanilla Translation

    NPC Ralphie, Phoenix Power Plant [Chrysler Motor factories] -> [Chryslus Motor Factories] idk if the third noun is supposed to be capitalized tbh anf be sure to ctrl chrysler or motor to correct any other instances of this typo...
  9. Fic_Mon

    Fallout 2 mod Fallout Sonora 1.15 and Sonora Dayglow 1.15 Vanilla Translation

    Yea I just cant figure out how to overwrite or create dat files with dims explorer cuz its the only one that works for me on wine linux. Importing folders or selected files doesnt do much. Importing folders option only imports stuff inside the path folder but ignores the ones inside for example...
  10. Fic_Mon

    Fallout 2 mod Fallout Sonora 1.15 and Sonora Dayglow 1.15 Vanilla Translation

    @Cambragol patch001 -> master.dat patch002 -> patchdlc.dat patch003 -> patchdlc.dat???
  11. Fic_Mon

    Fallout 2 mod Fallout Sonora 1.15 and Sonora Dayglow 1.15 Vanilla Translation

    Dont know anything about macos but you could always look for some windows emulator with macos compatibility or try dual booting windows and if you do that or switch to windows stick to win 10 or lower because 11 is garbage.
  12. Fic_Mon

    Fallout 2 mod Fallout Sonora 1.15 and Sonora Dayglow 1.15 Vanilla Translation

    Is there any low int dialouge in Sonora, I just ran a 1 int char and talked with granny and nothing. If there isnt any low int fialouge will you consider adding after finishing the translation and are there any other features you would consider adding like talking head audio which I saw you talk...
  13. Fic_Mon

    Fallout 2 mod Fallout Sonora 1.15 and Sonora Dayglow 1.15 Vanilla Translation

    Oh yeah forgot about 003 lol I remember now doing the same thing when publishing releases for radmurav.
  14. Fic_Mon

    Fallout 2 mod Fallout Sonora 1.15 and Sonora Dayglow 1.15 Vanilla Translation

    My wording was wrong not there wasnt almost none at all but the problem is that there was noticably less combat messages than i remember in 1 and 2. Although at Im unsure of this anymore atm will pay more attention while playing. Btw can I overwrite master.dat with the patch 000 001 002 dat...
  15. Fic_Mon

    Fallout 2 mod Fallout Sonora 1.15 and Sonora Dayglow 1.15 Vanilla Translation

    If that's the case then might as well I guess. I don't remember seeing much comat messages while playing.
  16. Fic_Mon

    Fallout 2 mod Fallout Sonora 1.15 and Sonora Dayglow 1.15 Vanilla Translation

    Eh just roll with it for now imo but if it's to egregious it can be changed later. Just for reference could you pull up the combat messages here. BTW the NMA dude who said that Raul from sonora and nv are the same wasnt some random guy it was Golbolco. He's one of the regulars here who I trust...
  17. Fic_Mon

    Fallout 2 mod Fallout Sonora 1.15 and Sonora Dayglow 1.15 Vanilla Translation

    Was that in the original or did you come up with this great idea.
  18. Fic_Mon

    Fallout 2 mod Fallout Sonora 1.15 and Sonora Dayglow 1.15 Vanilla Translation

    I searched for evidence in russian and got 1 random guy on the russian forums saying that he is the same one from new vegas and also one here on nma.. Looked at the wiki in fnv and Im 100% sure its the same dude. Not 100% sure which references exactly but some guy on a discord server...
  19. Fic_Mon

    Fallout 2 mod Fallout Sonora 1.15 and Sonora Dayglow 1.15 Vanilla Translation

    Fnv usually stands for fallout new vegas sorry. Also about the pricing I kind of agree with you but idk if it works that way only in sonora or in 1 and 2.
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