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  1. M

    Todd is on a rampage

    And you'll finally be able to give up working with sprites ! :wink: You know, he raised the point of "why fallout made such an impact", and a great part of that was because it was a proper rpg, if you people remember well, rpgs were deader than point and click adventures back then, but...
  2. M

    Fallout and Bethesda

    Okay, it's true personal attacks don't add anything to the discussion, i've even edited my first post to reflect this, i was kinda pissed when i wrote it. :arrow: Point one: You usually make good points Brady, but this is just stupid. Bethesda wouldn't touch the license with a ten foot...
  3. M

    Gameinformer snibblet about Fo3

    I don't believe they're going to make your character a vault dweller, maybe something like the ghost farm would be more probable. And why do you say vault 42? I don't remeber anything about this one, did it have an illumination "problem"?
  4. M

    Pete Hines explains again

    I have to point that marketing usually has more influence on a game than just about any other single department, that's a sad thing in most cases, but if it means less power to Todd...
  5. M

    Bethesda and IPLY taunted

    okay people, you might be going a little bit over the top here... Doesn't the word "simple" define what he's trying to say pretty well?
  6. M

    Fallout 3 engine info?

    It was said in a previous interview that it will use the same technology, ao we can assume they're talking about the engine (even a heavily modified version would still count, there are parts of the original unreal engine that are still in use today as far as i know). If not, then what would...
  7. M

    Gameinformer article in full

    Anyone else tought about the guys from the ghost farm (slags?) when they read this? Maybe they're thinking about making the main character in FO3 be from someplace like that. Since i'm feeling pessimistic today, i'm going to go ahead and say that looks like a nod towards a first person view.
  8. M

    Todd is on a rampage

    Okay people, just keep in mind Todd's role as a producer. That means (at least as far as i know) that he simply has nothing to do with the game's development, his job is basically keeping schedule, maintaining contact between the team and upper management, etc. That means that, tough Todd...
  9. M

    Gameinformer snibblet about Fo3

    The use of survival "horror" was REALLY bad. I always tought it would be interesting if the survival aspects of the fallouts were more developed (eating, drinking... could make outdoorsman more useful) but attaching the word HORROR there is just... well, horrendous. There were very few, if any...
  10. M

    Fallout and Bethesda

    So I guess all that talking fits into the "too early to say anything" strategy? So can we assume that (at least for now) these: are just Todd expressing his personal opinions? *edited to remove references to talking posteriors and chucky cuevas.*
  11. M

    Todd doesn't get it

    First let me give credit to psycho sniper for being the first on this thread to point out the obvious: :clap: And i do agree this seems too much like they already made up their minds about some important aspects, and now are just pushing those in slowly. Thats bad news enough, even...
  12. M

    Bethesda and IPLY taunted

    For what? A derailing so large if it happened in India 300 people would be dead?
  13. M

    Bethesda and IPLY taunted

    combat in serious sam was pretty tactical.
  14. M

    tactics?

    Damnit Rosh, just when i was growing used to dislinking valve... and yeah, i'm all for putting that on the rules (tough it doesn't say a word about gravedigging, one of the most nefarious practices that take place in an open board)
  15. M

    New VB Concept Art

    yes, that was a simplified calculation, lemme try something a bit more developed: - considering thw difficulties of a radiated world, even living in a vault, lets say about 30% die before/during birth, levaing us with 600 births. - admitting a 5% rate of twins (yeah i know thats a lot, but...
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