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  1. M

    PARPG - a nuclear winter RPG moving towards a 2nd techdemo

    My personal estimation is that we'll at least offer an iron man mode with permadeath. That doesn't mean it will be the only mode available but it should be there (at least that's how it looks like at the moment). In case you're interested in the current code, you can check it out from the...
  2. M

    PARPG - a nuclear winter RPG moving towards a 2nd techdemo

    Heya and welcome to your weekly dose of post-apocalyptic development news. Looks like we are picking up quite some speed lately - at least the number of topics to cover in each news update is growing and growing. I'll keep things short this time and you simply click through the various links if...
  3. M

    Zero-Projekt Three Year Anniversary

    Who said that it will not be the turn based? I'm sursprised where you got the this kind of information from. Graphics are work in progress and I'm sure that they'll further improve them until the demo gets released.
  4. M

    Zero-Projekt Three Year Anniversary

    It's a game. The engine they're using is open source, see: http://wiki.fifengine.de/
  5. M

    Zero-Projekt Three Year Anniversary

    Screenshots look nice :-) Looking forward to the demo.
  6. M

    Stop going out from S-w ! (or..A new vault Door orientation)

    I like your threads but it would make more sense to choose more appropriate thread titles. So far we got: * someone to help a Frenchy? * heu...hello ? :) * Stop going out from South-west !!! I know that you're not a native speaker but thread titles that are related to the content of...
  7. M

    PARPG - a nuclear winter RPG moving towards a 2nd techdemo

    Heya and welcome to yet another weekly PARPG update! This time we’ll cover a bunch of interesting topics: progress in the fields of writing, mechanics and programming, efforts to find a lead writer for the project as well as some general remarks about the future of the technical framework that...
  8. M

    Modders beware - apparent dialog limit

    Seconded. Prolly at the Fallout modding wiki? http://falloutmods.wikia.com/wiki/Main_Page
  9. M

    PARPG - a nuclear winter RPG moving towards a 2nd techdemo

    We're now looking for a talented writer, preferably a native speaker. Interest in post-apocalyptic fiction is the most important and only real requirement besides that. If you always wanted to get involved in the development of a game that aims to feature a sophisticated story and you like to...
  10. M

    Isometric Networking Engine

    Depends on his plans. If he plans to go open source there are a bunch of free (of charge) engines that can compete with commercial counterparts pretty well: Ogre, Irrlicht or Panda3d. And I second Ratty's proposal: if you want to use a real 3d engine for the game, simply pick the one you like...
  11. M

    Isometric Networking Engine

    Using a proprietary engine is only a choice when you actually licensed it. EDIT: to clarify that: why would somebody use a prorietery engine if he has no access to its sourcecode? This sounds like a no go option for any project that aims beyond making a mod.
  12. M

    Isometric Networking Engine

    Depends on your plans concerning target aim: open source, freeware, commercial? Are we talking about isometric 2d or 3d engine?
  13. M

    PARPG - a nuclear winter RPG moving towards a 2nd techdemo

    Heya and welcome to yet another PARPG news update. In the course of the last week we've agreed on a bunch of setting-related aspects as well as game mechanics: branching tree dialogue, real isometric projection, rivaling factions, crafting use cases and post-game slides that show the...
  14. M

    revive fallout?

    Good luck with it :-) Please keep up updated about the progress razvan252.
  15. M

    PARPG - a nuclear winter RPG moving towards a 2nd techdemo

    It's time for a little news update :-) We've boiled down possible setting and game mechanics aspects in the last week. So far we've agreed on a nuclear winter setting; furthermore the game will take place in Northern Europe / Scandinavia. In case you're interested about the details, feel free...
  16. M

    Two Fallout 1.5 Resurrection screens.

    Sounds like you should have paid closer attention to the course. Not sure how this could be funny in any way in German :-) Serious business mail addresses ftw.
  17. M

    PARPG - a nuclear winter RPG moving towards a 2nd techdemo

    Snow is pretty much set in stone now. Though no details decided yet. Foot steps could be done via particle effects I think, shouldn't be that hard to implement but it's rather glitz that can be added later instead of a main priority.
  18. M

    PARPG - a nuclear winter RPG moving towards a 2nd techdemo

    I like snow :-) Concerning your engine question Ausdoerrt: FIFE doesn't feature support for 3d models and the decision to use a 2d engine was an intential one. Layered sprites support would be nice but the only open source engine that features it is GemRB and this one might be geared too much...
  19. M

    PARPG - a nuclear winter RPG moving towards a 2nd techdemo

    Heya Sirren, all of this is yet up for discussion. The engine is not really limited in these regards (besides lacking support for layered sprites). Orientations per character depends on the choice of grid that we'll use. In case of of a rectangular grid for character movement you're pretty much...
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