Actually... here is an example:
NOTE: (this is a bit confusing, but SR damage will rely on HR resist, and HR damage will rely on SR resist. that's so they act like penetration.)
A) Leather Armor ( SR+50, HR+5, FR-40, PR-60, ER+40, LR+10, XR+10 )
B) Metal Armor ( SR+15, HR+60, FR+30...