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  1. Sduibek

    Fallout 1 mod Fallout Fixt - next release will be some time in Jan 2020

    Good news! I was able to get the endings for Vats/Master fixed so in next release the order you finished them in will match the slideshow. This is actually a vanilla bug so it's nice to finally have it resolved. Also I fixed a couple more crashes today. Yasss
  2. Sduibek

    Fallout 1 mod Fallout Fixt - next release will be some time in Jan 2020

    I was actually thinking the reverse re: your last question - i was thinking INT of 6 or higher should become INT 10, whereas INT 5 or lower should become INT 1. (Super Mutants only happen from prime specimens, and most of them end up with child-like intellect according to the lore/canon.)...
  3. Sduibek

    Fallout 1 mod Fallout Fixt - next release will be some time in Jan 2020

    Should there be a chance to become a ghoul after dipping? (if player has enabled the option for gameplay to continue after being dipped) Or should it always be Super Mutant? If yes to the first question, what should the parameters/conditions be to qualify as ghoul instead of super mutant...
  4. Sduibek

    Fallout 1 utility f2wedit making changes on its own

    +4/-4 that you're referring to is by another utility
  5. Sduibek

    Notepad++ language settings for Fallout file types

    Just wondering if anyone has made custom language display for these? Figure no need to reinvent the wheel if you have :) Its detection of Pascal, C, etc., hits most keywords but not all of them. If no one's done this yet I will make one and upload it. Thanks!
  6. Sduibek

    Fallout 1 utility f2wedit making changes on its own

    will confirm and let you know.
  7. Sduibek

    Fallout 1 mod (SFall) What are common values for custom accuracy penalties?

    Yes 1.8 will be included in next release if I can confirm it doesn't introduce bugs / issues / crashes. What's the thought process behind +20 to torso? I have theories but wanted to hear your rationale :)
  8. Sduibek

    Fallout 1 mod Fallout Fixt - next release will be some time in Jan 2020

    Awesoooooome thank you very much! @Declen It should but there's a bug. Will be fixed in next release. @Kryalis Did you have high Luck, like at least 9? Even in vanilla game it's extremely rare to encounter them with Luck less than 9. I did not change the chance for special encounters because...
  9. Sduibek

    Fallout 1 mod Fallout Fixt - next release will be some time in Jan 2020

    Awesome .Thanks very much! :aiee: I did end up figuring out the time wrap stuff with a little testing - The values you end up having to use are bizarre, but ultimately with the Start Date lines uncommented, once I figured out the correct values you can eventually get the start date correct even...
  10. Sduibek

    Fallout 1 mod (SFall) What are common values for custom accuracy penalties?

    Oh okay, thanks for breaking down the math. That actually does sound pretty reasonable. I'll make sure to include this as an optional customization in the next Fixt release! :hatersgonnahate:
  11. Sduibek

    Fallout 1 utility f2wedit making changes on its own

    Has anyone else encountered this? If I just scroll through the list of items, f2wedit makes actual changes to the PRO file for about 30 of them. That's concerning - I have to manually check the files in a hex editor to see what changes it's making, and why is it making changes just when...
  12. Sduibek

    Fallout 1 mod (SFall) What are common values for custom accuracy penalties?

    You wouldn't miss 95% chance to hit everything in the eyes? Not even a little ? :lol:
  13. Sduibek

    Fallout 1 mod (SFall) What are common values for custom accuracy penalties?

    Whoa those values are very high. -150 doesn't that mean only 50% chance to hit at skill level 200?
  14. Sduibek

    Fallout 1+2 naked nude girl mod

    From what I recall, in the vast majority of cases where people tried to charge money for a mod, they were shut down. As they should be - the company has intellectual properties rights, copyrights, trademarks, etc of the content. We're just fiddling with their content. It's not our content and...
  15. Sduibek

    Fallout 1 mod Fallout Fixt - next release will be some time in Jan 2020

    Thanks @gustarballs1983 @SenorGast ! Appreciate the feedback and requests as always, @gustarballs1983. :) Keep em coming. Please do add them to the Fallout Fixt Bug Reports wiki page as that's the best way for me to keep track of requests (if you haven't already; i think the Miles ones are...
  16. Sduibek

    Fallout 1 mod Fallout Fixt - next release will be some time in Jan 2020

    YOU GUYS I FIGURED OUT THE SOURCE OF THE WORLDMAP CRASHES!!!! AHHHH. Took me about 10 hours of testing / debugging and the fix won't be much fun but I finally figured it out. Thank jebus. This one has been bothering me for a long long time. Long story short, I discovered it turns out Fo1 engine...
  17. Sduibek

    Fallout 2 mod Fallout 1 Demo in Fallout 2

    In the original game the sticky-note days hitting zero meant Vault 13 dies, game over.
  18. Sduibek

    Fallout 2 mod Fallout 1 Demo in Fallout 2

    Awesome :clap::clap::clap:
  19. Sduibek

    Hero Appearance mod for Fallout 1?

    My understanding is it should work fine with the newest version of Crafty's sfall1? (1.7.6 or 1.8) Since he specifically added a setting to ddraw ini for it.
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