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  1. Kamaz

    SpaceWreck - Fallout inspired isometric retro indie RPG

    While exploring Junkspace, you are likely to run into a cambot. Once a popular and cost-effective all-in-one security solution, they still guard company's property blissfully unaware of decades passed
  2. Kamaz

    SpaceWreck - Fallout inspired isometric retro indie RPG

    This is a concept for screen what you get when travelling between various wrecks (de facto locations in Junkspace). Oh, and btw, how many obscure games related references can you find in this GIF?
  3. Kamaz

    SpaceWreck - Fallout inspired isometric retro indie RPG

    Development update - speech rolls in dialogues - 2/8/2020 Dialogues now show requirement tags for skill checks without exact number but ▲/▼ icon instead to indicate the difficulty. And there's also post-check animation to indicate that roll happened under the hood. And, yes, previously...
  4. Kamaz

    SpaceWreck - Fallout inspired isometric retro indie RPG

    Oh, wow, you are hardcore! Thanks for the support!
  5. Kamaz

    SpaceWreck - Fallout inspired isometric retro indie RPG

    Hi! I am developing a west-coast-fallout inspired indie RPG. (Badum tsss!) Role playing Multiple solutions Choice & Consequence Optional but unlimited violence Non-linear world Premise: the year is 2095 and you're newbie captain of passenger space shuttle stuck somewhere in the Asteroid...
  6. Kamaz

    Jericho returns

    YESSSS!
  7. Kamaz

    Please Stand By

    The site is back..still no teaser.
  8. Kamaz

    Mouthwater, Anglophones!

    It's not worth it. I bought russian version of the Fall and...well, it is not complete shit, but it does not feel that interesting. Yeah, there is that post-apoc feeling, there are dialogues dependant on your stats and some nice quests (like, you have to move a herd of cows through a mine field...
  9. Kamaz

    Post apocalyptic trailer

    We will use airsoft weaponry -- http://www.wolfarmouries.co.uk/airsoft/bb/category.asp?page=category&id=23&productpage=0 Those are not that cheap, but they are good quality. There are much cheaper alternatives we usually stick with.
  10. Kamaz

    Landing in the Middle of Nowhere PT

    Hm. Wtf? In one of the screens are clearly markes locations Arroyo and Klamath. I thought it was SouthEasternEuropean mod..is it? At least map on the titles says something about it... or I have made terrible guess, have been made myself looking stupid with simple ignorance?
  11. Kamaz

    Bourgeoisie Update

    Well, if I were in your shoes, I'd love to flame such fucktard as me since it is not so much constructive criticism or feedback as pointless whining. On the other hand, I understand you have to keep up the good PR image:). Well, just bear in mind I have done a game too and I know very well how...
  12. Kamaz

    Bourgeoisie Update

    To be honest, those screens really turn me off. I liked the first engine screens with wrecked fiats and postt-apoc buildings, scorched land, but the sketches with b00bs and unpractical , high-tech armours as well as cheap anime-style mechs showing up all the time makes me sick. This was the...
  13. Kamaz

    Leon spills the beans

    Even action concoles games would be ok? Dont agree with that since Troika said once smth strange about mmorpgs and consoles and shallow RPGs.
  14. Kamaz

    Introduce yourself! AKA the "Say hello" thread

    OK, hi around people. I usually avoid posting in "HELLO" threads on forums, since I find it silly thing to do, but this time its different. I am not a fan of Fallout, I just think Fallout and Fallout2 are the best released cRPGs til this moment. Plus, I just adore post-apoc feeling, of...
  15. Kamaz

    Bourgeoisie Update

    I like very much the graphics of game - especially those first engine pictures you showed with lil' polish fiats :D. That really touched my heart. The weaponry is simply awesome,, nothing to add, nice job, really. But I feel not so good about those conceptual artworks. Those remind me of...
  16. Kamaz

    Leon's new screenshot

    According to interview, RT is kinda inevitable, but they play around with the idea of two combat modes to choose from. Which is good, IMHO. Of course, lots of things to take care of and many balancing issues, but they could accomplish it. Especially having experience already with Arcanums [not...
  17. Kamaz

    Surprise - a talk with Leon!

    Actually Crimsonland has very good real-time combat system that works with ranged weapons. Of course, you can not take combat directly from Crimsonland and put it into Troika PA project, but I think it is possible to bring decent, no, even superb real-time combat in Troika's PA game. You just...
  18. Kamaz

    Surprise - a talk with Leon!

    Not the robots. Human-like, 2 legged giantic war-machines with "hands". I know its suppaaa-kewl, but its pointless. There's no reason to build such machines in reality. If you want robot to wage war, build very light, big wheeled [in comparison with rest of body] rollers/rovers [like the they...
  19. Kamaz

    Surprise - a talk with Leon!

    I wanted to say I dont like the idea of mechas in any setting. I was very pissed off to see mechas in MATRIX, and I never liked the anime partially because of those things. Or Gearhead that would otherwise be good game, just seems wrong to me. Of course, story line can explain everything and...
  20. Kamaz

    Surprise - a talk with Leon!

    Interview was OK, but, as I allready said at Codex, I hate the picture. To be more specific - the giant robot or mecha in it. I think it is stupid to build such robots because they'd be useless - you can pretty much do more witch smaller machines, built in special way. Seriously, I dont see...
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