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    V:TM - Bloodlines

    Care to elaborate? Just finished 2nd play through and I'm not so sure now that he really was right.
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    Some problems with Big Trouble in Big Town

    Its kinda strange that u meet Sticky and Red near Megaton. I use modded game too, completed the game several times with different major overhaul mods but I've never come across Sticky or Red away from Big Town (except Sticky in LL and Red in Germantown of course). Must be some mod interfering...
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    Just discovered DLCs...

    Point Lookout is fine. But why did they have to add that stupid "-30 HP on hit" to guns used by swapfolk. I mean WTF. I wear Power Armour and the most dangerous enemy for me is not an Enclave soldier or SM with Gatling, but a goddamn retard that shouts "we don't like yer kind around here...."...
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    So in the end, did the Super Mutants add to anything?

    Besides that I think Beth wanted to explain the state of the Eastern Cost settlements and underdevelopment of human society in DC. I mean its 200 years after the bombs, in West cost u got NCR etc, and in Eastern cost u got what? - Arefu ? :D So if u ask why, then Beth will tell u - Valut 87...
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    How Many Hours Have You Put In?

    No kidding! A friend of mine actually collected Tin cans in F3. Said he's cleaning the Wastelands....
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    First Time You Played Fallout...

    How to get addicted to Fallout? 1. Borrow a CD from a good friend. 2. Play. Do really miserably for the 1st time, but get really hooked on the setting, lore, and the game generally. 3. Play it for the 2nd, 3rd, 4th..... n-time. That's really it. Since i first saw it i just cant let it go...
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    I enjoyed Oblivion way more than Fallout 3

    I installed Oblivion too see if I will enjoy it more then F3. I packed it with best mods out there (as i compare it with my modded F3). In some way Oblivion is more enjoyable. It somehow feels more "finished" game then F3. Still Oblivion was considered as beta when it came out. That also says...
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    How Many Hours Have You Put In?

    Surely he is using mods. I kinda like the game (boooooooooo - yeah i know I'm strange), however I finished it only once without mods. I don't think i could do it 2nd time without those. My 2 favorites are FOOK2 and FWE 4.1. Without them the game would have almost no replay value to me. Now i...
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    Recommended mod thread

    FOOK 2. 1.0 is very good for those who like shooting up thing with various weapons :P I recently switched to FWE 4.1 from FOOK, and i must say its one of the best re-balancers for F3. There is much less gun-weapons and ammo for them, melee combat actually is useful, healing and crippling is...
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    Unofficial Patch?

    Well -> the unofficial fallout 3 patch. :P http://www.fallout3nexus.com/downloads/file.php?id=3808 If I'm correct, major overhaul mods (like FOOK2 1.0 or FWE 4.1) have some bug fixes for the vanilla F3 too. Might be wrong here thou. There are some small fixes too on Nexus. Thou they are...
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    About mods for Fallout 3?

    To be honest I spend lots of time at the Fallout 3 Nexus so I'm sure I know most of the bigger mods. As far as I'm concerned - there are only a few good mods that add or change towns / add new lands etc. I.e : Arefu Expanded 1.7 is pretty good. However - even those better are just "work in...
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    After Installing DLC: missing creature, crashing

    1. Copy the DLC's BSA files and EPS's / ESM's to the Data folder of you're Fallout 3 folder. 2.Use the Fallout Mod Manager to unpack the DLC's to Data folder. I mean the BSA files can be unpacked (u will get "textures" ,"meshes" and "sound" folders with DLC content in Data folder). 3.Remember...
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    Mothership Zeta released

    No need for a mod. Just need to adjust FOV in Fallout.ini if i remember correct. That makes the players arm and pipboy closer or farther from players eyes. Srry for off topic. Just finished the MZ. I must say I'm enjoying F3 as it is, umm...with lots of mods that is. Same with DLC's. I like...
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    Recommended mod thread

    Some of i do use / used: 1. FOOK 1.6 - but wait for 2.0 - for guns guns guns 2. Mart's Mutant Mod 3.1 - for more creatures, more spawns, more fun 3.XFO Fallout 3 Overhaul - for better stat balance - alternatively : Fallout3 Wastelands Edition (FWE) 4. Amplified Cripple Effects 2.0 -...
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    MathieuG89 Classic Modifications

    Another thing : can u think of some way to affect the range of weapons ? Shooting a SM Master with Ol' Painless standing 2 km from me with PE = 1 is kinda uber lame. Maybe something like adding a value to spread of weapon when player shoots, with the value depending on players PE ? Dunno...
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    Questionnaire for F3C's Weapon Features

    1)Yes 2)No 3)Yes (player statistics) 4)Yes 5)Keep-as-tis 6)D 7)D 8)E 9)A 10)D 11)YES!!!
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    Question for Yall.

    I'd go for the 2nd one for now.
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    Few Ideas for mods.

    Those will do nicely. I also found this one interesting too: http://www.fallout3nexus.com/downloads/file.php?id=1876
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    Few Ideas for mods.

    Thank u. I did search the Nexus extensively, although I didn't find any mod that would change the game in similar way as in those point above. Maybe I didn't look well. I'll try to find that doctor mod u mentioned right away. BTW. Anyone knows any good GECK tutorials / examples ? Except...
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    Few Ideas for mods.

    As this is my first post here on NMA i wish to say hello to all users. I have few ideas for mods that could be used by anyone who has some skill in GECK and would be willing to make them. Some of them might have been discussed before, sorry for double posting then. 1. Strength...
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