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    Fallout 3 at E3 - NeoGAF Q&A

    No Deathclaw blinding. :(
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    Fallout 3 at E3 - NeoGAF Q&A

    Golem, a member of the NeoGAF forums, claims to have participated in a question and answer session at E3 with Bethesda developers Emil Pagliarulo, Todd Howard, and Pete Hines. Using questions from the community, Golem has posted the resulting answers in a thread on those forums. Selected...
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    Official Clear Sky information

    Na, forget I said that. Looking at it again, all the English voice-work seems mission-specific, you don't hear any ambient combat comments clearly during the video.
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    Tim Cain (indeed) working at NC Soft ?

    Though I don't believe that is him in the Black Adder costume. Look at the details, such as the nose or eyebrows.
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    Fallout 3 at E3 - IGN impressions

    To be fair, that is possible that Megaton is all that they have in the demo version they have been showing around. Every preview/impression so far has been from the same demo version, the only difference has been what the Bethesda developers in attendance have revealed about the game during each...
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    Official Clear Sky information

    More new screenshots: There is also a German first impression and a German video. Interestingly, it seems the combat comments are now voiced in English.
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    Fallout 3 at E3 - IGN impressions

    Quality writing was the only resort back in those early days of gaming, when RPGs were stuck on PCs. With the technical limitations of the time, developers were forced to flesh out the game-world in prose and plot. Now, with ultra-immersive first-person perspective in a detailed game world...
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    CD-Action Fallout 3 preview

    More of the "technical limitations" and "FPP automatically increases roleplaying" doggerel? These uninspired and unsubstantiated arguments by a print magazine, no less.
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    Fallout 3 at E3 - ActionTrip impressions

    ActionTrip has their own impressions of the E3 Fallout 3 demo up.<blockquote>As you exit the Vault, you are faced with a world of moral ambiguity and a rather uncompromising style of humor; again trademarks of the Fallout series. In that sense, the designers are staying true to the core concept...
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    What is your weather like?

    Summer in DC area, horrible place to spend it. The temperature ranges from the low eighties to the high nineties, but the humidity is overwhelming. Occasional thunderstorms as well, which blow through quickly, but give a good ten minutes or so of heavy downpour; other than that mostly sunny.
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    Fallout 3 at E3 - Joystiq impressions

    Joystiq has posted their impressions of the Fallout 3 demo Bethesda showed at this years E3. The article does cover a few new facts, and covers a lot of ground, albeit not to any great depths.<blockquote>The violence and humor are still very much a part of the Fallout universe. The game's...
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    Fallout Bobble Head on eBay

    Who apparently has never heard of a "dance belt," to the misfortune of all who see him.
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    Bethesda Blog: Nathan McDyer

    Vault Boy has some junk in the trunk there.
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    Official Clear Sky information

    New screenshots at Oblivion-Lost.
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    Voice Actors-

    A real voice-actor, who can truly adapt to the role and give it life, instead of a regular actor who is only able to use the one voice he has cultivated for the screen.
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    Bethesda Blog: Nathan McDyer

    Hiya Kathode, been some time since we've seen a Bethesda developer posting here. Some of it naturally comes from having such a large development team, but it does seem top-heavy. Seems like a number of developers at Bethesda have worked their way up through the QA pits.
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    Bethesda Blog: Nathan McDyer

    Hmm... Angela Browder - Associate Producer, Art Department Ashley Cheng - Production Director Gavin Carter - Lead Producer Jeff Gardiner - Producer Todd Howard - Executive Producer Nathan McDyer - Associate Producer
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    Official Clear Sky information

    The official S.T.A.L.K.E.R. website has been updated with a new section for the upcoming S.T.A.L.K.E.R. prequel, Clear Sky, and with additional information about this title.<blockquote>The story of S.T.A.L.K.E.R.: Clear Sky brings the players one year prior to the events of the original...
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    Bethesda Blog: Nathan McDyer

    The Bethesda Blog continues their "Inside the Vault" series by taking a look at Nathan McDyer, associate producer on Fallout 3.<blockquote>What have you drawn on for inspiration in developing Fallout 3? Books, movies, music, etc would be fine, if you don’t want to name any games. Obviously...
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    S.T.A.L.K.E.R.: Clear Sky

    CVG has reported that the latest edition of PC Zone revealed that GSC Game World is developing a S.T.A.L.K.E.R. prequel, S.T.A.L.K.E.R.: Clear Sky. Set to be released during the first half of 2008, the game takes place a year before the events of the original game.<blockquote>Without giving away...
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