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  1. shihonage

    Bethesda. Learn storytelling.

    Having a permissive GM is the holy grail of RPGs, and Fallout 1/2 came closer than other games did. Fallout 3 just allows you to walk places. It only has a permissive GM in the same vein as Far Cry 4 or GTA 5 have a permissive GM, which is to say, it doesn't. A permissive GM is a combination...
  2. shihonage

    Venting about Fallout fandom

    These kinds of posts, actually, putting both sides on equal ground and assuming some kind of "parity in righteousness", are the apex of real ignorance. Fallout 3 was so universally abysmal, and Fallout 1 was so great, there's a clear right and wrong in this argument, and all the ignorance comes...
  3. shihonage

    For the first time I found a place where I wanted to share my feelings about Fallout

    There's been many setbacks, a lot of it had to do with my health. But there's a difference between "dead" and "crawling at snail's pace". For example, it has its own graphics now. The future is still uncertain, however. It should become more certain before end of autumn 2015.
  4. shihonage

    So ,should we hope that Fallout will die /stop?

    Fallout died in 2008. The name became meaningless. I just try and remember its feeling and spirit, and lessons of design. Mercilessly violated in Fallout 3, and not much remembered in New Vegas, either. Like the Karate Kid film remake, Fallout 3 became the "new Fallout" for young people. They...
  5. shihonage

    What would we like to see in Fallout 4 (impossibilities we will probably never see)

    What I want to see in a true Fallout title is best reflected in videos of my project. Despite the stuttering of it over the years, making the videos proved to be a wise decision because they capture things which aren't the same when put into words. Things that remind me how Fallout made me feel...
  6. shihonage

    For the first time I found a place where I wanted to share my feelings about Fallout

    I bought Fallout in 1997 in Newegg, at the age of 20. Since the age of 23, have been trying to create a spiritual sequel to it.
  7. shihonage

    Kotaku profiles No Mutants Allowed and hating Fallout 3

    Having been quoted in the article, I replied to it, but it will likely not get approved. http://kotaku.com/i-stand-by-every-word-i-said-about-fallout-3-all-it-re-1716171786
  8. shihonage

    WL2 is not looking to be the game I wanted it to be. How about you?

    Comparing Fallout to Diablo? A new low has been reached.
  9. shihonage

    Have you moved on from Fallout?

    The haunting meaning of the word "Fallout" and how it fit the atmosphere of the first game, is but a faded memory in the minds of most. The franchise has long stopped being post-apocalyptic, its world stopped being even remotely interesting or involving, and the implementation of whatever's...
  10. shihonage

    John Carmack leaves id Software

    Carmack was always about complexity of programming rather than games. Before smartphones, he managed to put in translucency and rudimentary lightsourcing into the versions of Wolfenstein RPG written in slow-ass Java. It's always been about the challenge for him, about squeezing the most...
  11. shihonage

    The state of videogames

    Yeah everything is subjective, and Star Wars: Phantom Menace is actually a masterpiece of storytelling from the right angle :clap: I'm done with this thread. You're not worth my time.
  12. shihonage

    The state of videogames

    The "nostalgia filter" argument is a hit-and-miss. It mostly applies to people who run older games NOW and become disappointed in the visuals or clunky interface, without noticing the superiority of mechanics or narrative management. Graphics renderers are a banality. When you discard that...
  13. shihonage

    The state of videogames

    I'm sorry to hear about your reading issues. Another point detracted from reading comprehension - I didn't create this thread. Counterpoints? Feel free to quote Jebus' rant minus the Tourettes and present it from yourself, and I might respond to those so-called "counterpoints", known...
  14. shihonage

    The state of videogames

    I saw that video many months ago. It's a half-baked tech demo with a physics plugin, where missing features like saving are touted as design decisions. It is pretty much the definition of "pretentious indie engine experiment", sorry to say.
  15. shihonage

    The state of videogames

    Wumbology... At some point you may arrive to this basic truth - criticism results in improvement. You never know who is reading or what they learn from it. I certainly learned a lot from reading negative things about the industry and specific games both on NMA and RPG Codex. Those...
  16. shihonage

    The state of videogames

    And conversations praising games are somehow less pointless? I've seen those again and again and AGAIN, the Internet is overwhelmingly covered with people thinking that Batman: Arkham Asylum or Dragon Age were some kind of a gaming breakthroughs, while I found them exceedingly boring and...
  17. shihonage

    The state of videogames

    Wumbology, when a messenger arrives and tells you that a town is burning, you can of course focus on something else. That doesn't change the fact that the town is burning, nor is it the messenger's fault for being negative when acknowledging a negative fact. You don't like to discuss that...
  18. shihonage

    The state of videogames

    What's most hysterical is that the actual complexity of programming in games has been going down in most cases, but the complexity of renderers makes people close their eyes to it. I'm still playing Tribes: Ascend, which is unable to handle the complexity of indoor architecture of Tribes...
  19. shihonage

    The state of videogames

    And thus it's clear that your definition of adult men doesn't differ significantly from teenage boys. There are movies and books that are uniquely suited for adults, but the gaming industry is still in its infancy as an art form, and the proportion of suitable material there is absolutely...
  20. shihonage

    The state of videogames

    Yeah man, what's with people taking games so seriously, like, taking years out of their lives to create ambitious mods and guides and stuffOHWAIT
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