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    Removing the disintegration animation

    Well I lost Marcus that way. He vanished. Perhaps you should look at "nightkin" instead? :) since they share the model.
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    Removing the disintegration animation

    electrocuted. He vanishes and leaves no body nor ash. I think this applies to critters wearing all power armor variants.
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    Removing the disintegration animation

    I think it's a good idea since if they die facing certain direction, it's not possible to loot them at all. So, super mutants and enclave soldiers have to be excluded.
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    Removing the disintegration animation

    There is a problem for the animation - if there is no ash left, the gear goes to the atmosphere along the body :p Enclave soldiers and super mutants leave no ash meaning the loot is lost when they disintegrate. Correction: the enclave soliders DO leave ash. But it's 1 pixel of a size -...
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    Fallout 2 mod Fallout 2 Restoration Project Discussion (ideas/suggestions)

    Two minor things I wonder about: 1. Bozar sounds. I find them awful and completely not fitting. The "rotating barrel" sound wasn't maybe the most fitting, but at least it indicated a heavy machine gun. The current one just doesn't fit at all. 2. Pulse rifle. Why no projectile, I wonder...
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    Fallout 2 Restoration Project Gameplay Thread

    How many Hardened Power Armors you can get in RP 2.1.2? I recall the only way was to harden the armor at Shi place. The quest was bugged and you could harden infinite amount of armors... while I think the max amount intended was 2. Since I have 3 human NPCs in my team and since regular Power...
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    Fallout 2 Restoration Project 2.1.2 (Unofficial Expansion)

    Killap, how about implementing Nirran's disintegration animation fix in later releases? I think we all hate picking up the items from the ground after electrocuting someone :)
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    Removing the disintegration animation

    Awesome! :) thanks a lot! I'll report any problems if there are any :)
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    Removing the disintegration animation

    Ah, thanks.. I see this can be done by forcing a charring animation, but as you said, it can lock the game (robots most certainly don't have one so it would lock them I guess...) Is it possible the other way? Banning the "disintegration" animation instead of forcing the "charring" one?
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    Removing the disintegration animation

    The death animation caused by electric weapons pisses me off with the loot landing on the ground... too much fuss picking everything up... I like the charring animation, but the disintegration one is so annoying... is it possible to apply some simple mod to make the game pick the charring...
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    New Reno boxing bonus stats - Feature, or just a bug?

    The game will get a lot harder now :)
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    PROBLEM - NPC FALLOUT 2

    They are perfectly capable to kill more then you do per turn. If you have a large party, even 6 shots of gauss pistol with slayer won't do as much damage as a full-sized party with best levels and great weapons. Especially with sfall fixes. If you control them manually it becomes pretty...
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    Fallout 2 Restoration Project 2.1.2 (Unofficial Expansion)

    You will screw up the game, yeah. THe unlimited party mod is basically a script of each NPC with the party member check removed. Unfortunately, the script files used there belong in 1.02 fallout. In RP 2.1.2, all NPC files have been changed, thus things can get messy if you just swap them...
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    Fallout 2 Restoration Project 2.1 (Unofficial FO2 Expansion)

    Things I'd like to see: 1. Statcheck for mentats (IN>4). No more cheating with stupid characters :D 2. San Francisco findable only after reading the survey map at Mariposa. Seriously, that gives the map some use, and prevents the cheese aka going naked to san fran to make a navarro trip for...
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    Creepiest part in Fallout 3?

    Nothing, really. I miss the abandoned bases and that creepy music from SAD/Broken Hills of previous fallout games. this one
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    Fallout 2 mod Fallout 2 Restoration Project Discussion (ideas/suggestions)

    Whatever the number of sold copies is, it's not really a good indicator, since many have bought the game second-hand or even pirated it. I'm wondering whether RP should contain balance tweaks. I guess not. However, AC/Hit ratio is really screwed in this game. It's too easy to score eye shots...
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    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    I only meant to express that I see it as a bug. Perhaps completely irrelevant (ok, it IS completely irrelevant), but I still wanted to say it. Yeah, I'm just wasting time. :p I still think there is a big difference between content that has been deliberately cut because of lack of time (and...
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    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    Heanlomal: AWESOME. I've been waiting for level 6 fix for years. Each time I started a new fallout session, this stupid issue was annoying me. it's like using a race car on a race track and never being able to shift to last gear. For those who don't care: well, actually there is a huge gap...
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    Fallout 2 Restoration Project 2.1 (Unofficial FO2 Expansion)

    In addition to recurring doppelganger bug, I just got an armor bug. All my DR/DT is 0, save for the boxing DT bonus. And my AC is 2. Removing my armor (Combat armor) changes AC to 998. Whee. Equipping or removing armor only adds 15% normal DR or 3 DT, don't remember exactly. Happened right...
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