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    GameSpot Video Interview: Fallout 3's endgame

    ...and then still half-assed that job as well as screwing up another and working on getting fired from a third. Yeah, I really don't know the benefit of the doubt.
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    GameSpot Video Interview: Fallout 3's endgame

    Well, I don't expect that to happen in the press/PR until it comes time for them to downplay Fallout 3 and emphasize its flaws in order to hype TES V (which I have a feeling will have a total of 3 skills and a system which just takes you right to the conclusion of every mission/quest). I guess...
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    GamesRadar - The Infinite Potential of Fallout 3

    That's a dishonest representation of the actual issue at hand. More accurately, the question should be: Is the sexual molestation of children more appalling than the concept of mortality?
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    First Review Drops : French Magazine PC Jeux

    Morrowind, Oblivion, Fallout 3. How many chances should they get? From what I gather, I'd have even more reasons to be put off by them if I was a Trekkie.
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    GameSpot Video Interview: Fallout 3's endgame

    Do you think people actually want that? Even fans? I certainly don't get that impression. A combat-engine that bears a recognizable resemblance to the FO (1 or 2) combat-engine, fine. But I haven't seen people asking for the very same one. I think a better idea is to rename the current...
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    GamesRadar - The Infinite Potential of Fallout 3

    Kind of (if you consider talking about it and some concept work), but they didn't really start on principle development until after Oblivion was released. GTAIII: 2001 Vice City (not exactly a leap up from GTAIII): 2002 San Andreas: 2004 GTA IV: 2008 edit: Thank you, PlanHex. I did...
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    GamesRadar - The Infinite Potential of Fallout 3

    That's quite an imagination you have there. So, tell us, when did Bethesda start 'making Fallout 3' and how many GTA games have been released in that time? But we're still sickos for wanting the consequence to be more permanent than 'child runs away and some people get mad'? It might not be...
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    GamesRadar - The Infinite Potential of Fallout 3

    I consider Daggerfall to actually be a step up from Arena, but I do agree that everything since TES II has mostly been a process of dumbing down the RPG aspects and bolstering the superficial aspects. I have a feeling that's just what we're getting with Fallout now, downhill after the second...
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    Bethesda open to Fallout 3 film idea

    If it was a FOPOS movie, he might even be faithful to that source material for a change. ;)
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    GiantBomb previews Fallout 3

    Especially since Bethesda claimed such adherence to FO1 and have given so much criticism of that kind of thing in FO2. Then they go and put in some stupid vampire crap (even if it's some wannabe IAL reference). In addition to that, were those things you mention from FO2 going to be in Van...
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    IGN Fallout 3: Six Hours of Exploration

    Not from me. For that matter, if they just took the 3 off and gave it an appropriate spin-off title, I'd have a lot less problems with it. It's something that tends to happen when someone comes in here like they're strolling in off the dusty internet trail with all the answers we never thought...
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    GiantBomb previews Fallout 3

    The difference is that Black Isle knew how to set things like that (references that might even be PA but are not really fitting when it comes to Fallout) off to the side as things like easter eggs and not cram them into the main game so they don't end up in canon, but Bethesda doesn't seem to...
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    GameSpot's Hands on Fallout 3

    Except when it's in a nonsensical, non-verisimilar world. Prediction for the next excuse: Maybe the raiders are part of some Super-Market Preservation Society and are dedicated to keeping the merchandise intact and inside the store just like in the good old days. :roll:
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    Joystiq, Kotaku. GameSpy Fallout 3 previews

    Done. :roll: Well, OK, not really. Until recently, I never realized just how many people seem to think that digestion = evolution. Doesn't bother me if a game actually advances through sequels, but being turned into a piece of shit is part of digestion, not evolution. I guess Bethesda are...
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    IGN Fallout 3: Six Hours of Exploration

    Black plague didn't do quite the lasting or extensive damage of the Fallout universe's Great War. I seriously doubt that The Glow would be a big glowing hole in the ground if West-Tek had been hit with bubonic plague instead of nuclear warheads. If the destruction in the Great War was caused...
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    Fallout 3: Bad to the Bone

    Let me see if I have this straight. They set it up so that your character will always be forgiven after a certain time. You can always go back? How exactly is that actually better design for a game series which is supposed to place major emphasis on choices and consequences and the permanence of...
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    Fallout 3: Gathering Good Karma

    Yeah, I mean we wouldn't want those pesky lasting consequences that actually shape the path of your character and are a major element of Fallout's design to get in the way of fun fun fun for everyone, everyday in every way at the cost of everything else, now would we? Wouldn't want to...
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    360 Gamer Hands-On Preview

    I'm getting a vision of the future Bethesda... FO 3 is released. "Well, it's pretty much the same mistakes as last time as well as some new mistakes, but maybe they'll learn something and do better next time." TES V is released. "Well, it's pretty much the same mistakes as last time and the...
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    Fallout 3: Gathering Good Karma

    Because stupid is an excuse/justification for even more stupid instead of improvement?
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    Fallout 3 video interview

    I think it's a matter of Bethesda expecting people to see Todd and think "Oh, he's the lead guy, he must have the most knowledge about all of it. And he wouldn't possibly lie to us." After all, we're just game-playing geeks on the internet, right? We couldn't possibly figure out that their PR...
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