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    Random encounters from hell

    I've noticed the large groups but thought it was related to either time passed and/or level. I sort of like the insanity even after having to reload (also running killaps patch but also running my own mods so take this with a grain of salt). Regarding screen caps, print screen doesn't work...
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    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    Very nice work. Kinda off topic: If I had the amount of time you have this summer I'd probably be writing some tools for Fallout 3. (It might not suck and may be fixable like Oblivion was) Of course we dont know what they are actually going to release but can make guesses about what will and...
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    Thievery Enhancements

    I think it is weight and not size. At least all the item editors I have use a weight and not size.
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    Fallout 2 Restoration Project 1.2 (Unofficial FO2 Expansion)

    My vote is that the save games are already corrupted and have information saved that is not correct. Perhaps he had some old files from a previous mod. The clean install may work but only if he plays from scratch (or before loading the relevant maps) and I'd give him the benefit of the doubt...
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    Thievery Enhancements

    I thought F1 did better with theft than F2 w.r.t. the shopkeepers. I had bigger issue the economy in general though which negated things after a certain point. Kill enough raiders and you can trade in all of the armor and weapons for anything that might need later. An actual bank heist...
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    Hubologist appearance while wearing Bridgekeeper's Robes

    Sorry. Don't know too much about the tiles and sceneries but was able to alter the number of APs the NPC had in the unknown numbers. Unfortuately I can't find my notes but they are in there somewhere.
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    Arroyo 13

    Pretty sure about the yellows and greens they hover around a hue of 38 or so. If you do things manually then you can control what you rotate better. Paint.NET has a pretty good magic wand implementation and HSL adjustment. My script is blind and alters the whole image with a range. I could...
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    Hubologist appearance while wearing Bridgekeeper's Robes

    If you want critters with the animation just edit the index (4th number in the Unknown page so that it matches the line number)
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    Hubologist appearance while wearing Bridgekeeper's Robes

    I'll take the ctypes stuff out as its not really required. I wanted to use them for other reasons but figured out that they didn't help and I can remove them. I'll try it with Python 2.4 before trying again and post it with zendfile. I'll put the really big file with all of the FRMs up on...
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    Hubologist appearance while wearing Bridgekeeper's Robes

    I have Python 2.5 but do not see why not 2.4 wouldn't work. I can host it somewhere else though rapidshare usually works well for a quick hosting solution and I wasn't sure if there would be interest as teamx already has a lot of palette manipulation tools. Mapper does not show any animations...
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    Arroyo 13

    Nice stuff. Regarding recoloring FRM files you might check my post on the BridgeKeeper robes thread. It have a python script which will shift hue, saturation, light levels for specific hue ranges. If you are not afraid you could tweak the python to do special alterations. Anyway black...
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    Hubologist appearance while wearing Bridgekeeper's Robes

    Just browsing through and looks like something I've already done to some degree for a playthrough with the new 1.2 patch. My inspiration was that I like the bridgekeeper robes but think they are too powerful and wanted them in black or red. Anyway, the magenta color just screams out...
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    MOD : NPC Enhancement - Miria 1.0

    Just for clarification if this wasn't already known. Why 16777216? Because that is 0x01000000 in hexadecimal notation. The developers just pick a really large number that is round (in the hex sense).
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    Fallout 1 mod FO1 to FO2 conversion, for real

    Nice Mod. Made me want to try out Fallout 1 again. Not sure if this will help any one but could be useful... Couple of notes: If your startup screen has Russian in it and you want English. Delete (or rename) your Text directory and then extract the English files again from the english...
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