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    Fallout 2 Restoration Project 1.2 (Unofficial FO2 Expansion)

    He shouldn't use 14mm, because he has only animations for Spear, pistol and rifle while 14mm uses SMG animation. Are you sure it was in Vics inventory? Maybe he dropped it in some fight? Or maybe actually you were carrying it and the kids stole it.
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    Fallout 2 Restoration Project 1.2 (Unofficial FO2 Expansion)

    +1 for releasing bugfix release 1.3 first and then taking the time needed (no hurry) to add more material in 1.4.
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    Fallout 2 Restoration Project 1.2 (Unofficial FO2 Expansion)

    You can always find a message saying some NPC has leveled up in the "monitor" were you see messages like "game loaded", "game saved", "you gained 1500xp" and so on. See my signature to learn about NPC levels (stages). Lenny the ghoul is medic but otherwise he's useless.
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    Fallout 2 mod Unofficial MIB88 MegaMod Gameplay Help

    Checked bosheldr.msg and it looks ok. It might be because I am using wine under linux to play the game. Anyway, I booted win XP, tried clicking on the elder and... the game just CRASHED. What's the megamod version on your side? Here I have 2.34.
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    Fallout 2 mod Unofficial MIB88 MegaMod Gameplay Help

    There is one big problem with this quest - the elder only talks in errors and you can only reply in errors, also if you try to know who he is before talking to him you get some more errors. Anyway, if someone would copy the original russian text here, I could translate it.
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    Fallout 2 mod Unofficial MIB88 MegaMod Gameplay Help

    +1 for changing skill to big guns, because it looks like a big gun and strength requirement is 7. Also there is sth wrong with the damage it does, because just did critical hit which resulted in 992 hit points of damage. @Darek Thanks. I'll try that quest tomorrow.
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    Fallout 2 mod Unofficial MIB88 MegaMod Gameplay Help

    It must be the only gun with such strength requirement in small guns range. Anyway, if default AP is 6, then there is a bug with this gun: it doesn't take into account "Bonus Rate of Fire" perk, which I have. Edit: just checked: there is no other "small gun" with strength requirement 7.
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    Fallout 2 mod Unofficial MIB88 MegaMod Gameplay Help

    If some moderator feels the discussion should take place in Megamod 2.3 technical issues and suggestions please feel free to cut the relevant part and put it there. Actually I couldn't talk to Inchu-Chuna after killing Kruger. So, I guess, for some reason the pelts MUST be returned before even...
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    Fallout 2 mod Unofficial MIB88 MegaMod Gameplay Help

    Yup, set 1092 to 1, 1090 to 2 and found him in Broken Hills residential. So, does anyone know what script sets CLOSE_TO_KRUGER to 1?
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    Fallout 2 mod Unofficial MIB88 MegaMod Gameplay Help

    1) I have the entry; 2) I have visited primitive tribe and one tribal told me he was there, but already left (I used the trick you described in one of the support threads to access the vilage) EDIT: exactly what var might not have changed? I could take a look with F2se. EDIT2: screenshot...
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    Fallout 2 mod Unofficial MIB88 MegaMod Gameplay Help

    It seems there is a bug. Tried all those locations, even searched using motion sensor but nope - he just isn't there. Here is the SAVE.
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    Fallout 2 mod Unofficial MIB88 MegaMod Gameplay Help

    It's said here that possibly Gecko, Vault City (maybe you are mistaken vault city for vault 15) or Broken Hills. Are those the only places he can appear? Maybe then you remember which location is supposed to be the first?
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    Fallout 2 mod Unofficial MIB88 MegaMod Gameplay Help

    Concerning quest to find Kruger which you get in Ruined Reactor 7. 1) Is he really can be located almost anywhere (any location which was present in originall F2)? If no, can someone list locations where can he be; 2) Can he be located inside some building? 3) Can he move like some citizens...
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    Almost full F2 NPC descriptions

    Thanks. Why no Goris? He is, imho, pretty useless by the time you get it.
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    Megamod 2.3 technical issues and suggestions

    Thanks for quick response and all your time you devote to this mod :) OT: Just curious, what script editor do you use?
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    Megamod 2.3 technical issues and suggestions

    No, I think you don't understand. I will try to explain again... 1) I have been in toxic caves area just to rescue the trapper and kill some geckos; 2) I did NOT go down to the area where robots are located.
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    Megamod 2.3 technical issues and suggestions

    She does NOT tell me to go to the toxic caves.
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    Megamod 2.3 technical issues and suggestions

    Even I haven't used the elevator in toxic caves yet, it seems there is no way to get the "Enter the Toxic Caves warehouse." quest from Maria in Navarro because I have already entered toxic caves area and rescued the trapper. Is there a way to reset the variable which was set incorrectly?
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    [FO2] weird thing with the car, even apther applying patch

    Just for those who experience similar issues - F1 & F2 runs just as good in linux with wine as in windows, but to get it working that way, you have to follow "Ubuntu Linux Fallout 1 and 2 Install Guide (optimal performance)", which can be found here.
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    Fallout 2 mod Unofficial MIB88 MegaMod Gameplay Help

    What exactly these items do: Psychic Nulifier Small piece of machinery
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