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    Fallout 2 mod Fallout 2: Weapons Redone v2.3

    (Sorry I misread your msg so I'm correcting my reply) No RPG game or any game is realistic though, what matters is the playability ,rgp rules and tactics.. and with the case of the mod, "making everything useful and fun" therefore making everything a worthwhile investment for the player.. but...
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    Fallout 2 mod Fallout 2: Weapons Redone v2.3

    Power Armour doesn't stack stats on top of strength above 6 Melee damage, carry weight and throw range bonuses (from power armour) don't exceed strength of 10 ,making a character with initial strength above 6 useless once you have power armour (that adds +4 STR) As a initial 10 strength...
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