LoloL oMg MichaelJaksoN RawkSS i waAnt TEh Sm00th CrIM1nAL foR teh FLAALlout 3 Opening SOnfg LolOLROfloCoptirz!!!!
Seriously,wtf??? Any song,no matter what style or type of music is apropriate for fallout as long as it's popular or trendy?Have you ever played Fallout 1&2 or just the BOS...
For fucks sake.This is unbeilevable.Bethesda has gone way beyond the limit.
But can you blame them when morons like the one above exist?
It's good to know that the fallout license is in such good hands.Every last hope I had for Fallout has been vaporized.
Nice Suggestion.I too wanted something like this to happen.
To answer your question,No that doesn't require 14 years of proggramming.What requires 14 years of programming and development is Creating teh b3st graphixz teh world haz evar se3n and make the game rendering real time every little...
Congrats to Td.studios (AKA Crunk) for creating the concept drawing for this model and to ReaverJoe for the actual modelling and the superb job he did.
I've been a fan of the quake series since quake 1.
I've spent countless hours fraggin' in quake 2,3&4
This one looks like a fraud with even more shinier graphics than q4.Easy cash some might say.I am sceptical but being a fun of the series,I'll wait until I have played it.
enchance the role-playing experience maybe?
If you pay the price(Wether that's time or money) and be able to make or find drugs that permantly change your stats or give/take special abilities from you,wouldn't that add to the role-playing part?
At least,I think that this adds more to...
Heh,i loved the terribly wrong timed dynamite explosion,but i expected that to cause a more dramatic or awkward situation(after all,his name is Jinx :D ).
Anyway,good stuff,keep 'em coming!!!
Don't forget feet!! Alec loves Female feet,or in this case,female zombie feet!
Now pleaz go and refine your work to a more realistic (feetistic) approach.
Guys,don't forget that Id software,when a new engine is published,releases the old one for free to the public.That's a great opportunity for small companies and modding teams.Not every developer in the market does that...
1.Planning everything- story,setting,towns,npc's and everything else you'll need
2.Mapping
3.create artistic assets
4.Script the damn thing.
Basically,the creating process is a 2 step forward-1 backwards procedure so don't stick too strictly on it.
Yes,listen to kahgan.The north/south vault walls are meant to be placed exactly as he showed you in the pictures.But i have to say that overall I am very impressed and interested in your project Dude_Obj.It looks really promising.Wish you the best in your efforts
:D