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    Slavery in Fallout 3

    To be honest, I think anyone can be mezzed (not sure about children due to the same non-killing factor). I once managed to mezz and enslave a Talon Company agent while he was attacking me. The problem is that there's only a certain, small, percentage of success while the rest is berserk...
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    Radio station mod

    No, the adults would be the ones shouting at their kids who would be listening to rock n' roll. Let's use the Tunnel Snakes as a good example here, they're your typical delinquent teen/young adults that would listen to rock n' roll music while combing their hair back and wearing leather jackets...
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    Music mod questions

    Agreed. Expanding it to include some more classics would be great. Dean Martin is one of my personal favorites, at that. http://www.youtube.com/watch?v=UZ00Gk_DHk8 http://www.youtube.com/watch?v=1MWN_duZfIs http://www.youtube.com/watch?v=eXFoOYxMnvg
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    Radio station mod

    Rock n' Roll in Fallout would probably be met with adults shouting at their kids to "TURN THAT RACKET DOWN!!"
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    Vulnerable Children Mod!!!

    Don't see why anyone would steal their clothes anyway. Just console that stuff onto your character if you want to dress up as a girl scout.
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    Radio station mod

    If we were to expand on GNR's playlist, I'd want to include songs that still fit in with the station's theme.. Stuff by Dean Martin, Sinatra.. just to name two big names.
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    Skill and S.P.E.C.I.A.L. maximum

    You mean like how in Fallout 2 you could embark on a longass quest to get an implant via brain surgery? Tell you what else would be nice, albeit a lot more difficult.. visual aspects. Like if you get cyborg implants, they actually show somehow.
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    two mods im surprised noone has made yet...

    There's a weapon balance mod, and a mod that has better weapon sounds. But neither of them, except maybe the balance mod based on principle, adhere strictly to Fallout 2
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    Radio station mod

    I think another good idea would to perhaps make the radio station.. well.. 'themed'. GNR always seemed to be rather oriented around upbeat oldies music, usually with the intention of making light of the old civilization or hinting at 'yeah, it's bad out here, but it could be worse'. It...
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    Playing as Mutant

    Eh, that's true.. at least, when I've tried to crawl under some pipes it doesn't seem to work.. Mind you though, it must at least decrease its size a little bit, otherwise crouching behind objects wouldn't do much good. I think the getting stuck and the pipes are just yet another example of...
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    Child Killing

    I always wondered about the prospect of altering the Liberty Laser.. The fact that it fires from your 'chest' and has no graphic always left me a bit disappointed. Personally? I think that considering it's a freaking beam-cannon, it should be some sort of bulked out arm-mounted thing. Something...
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    Radio station mod

    I don't see why adding new radio stations shouldn't be possible. There's various radio towers that you can activate that have a repeating SOS signal on various different channels for your radio. You could always change those SOS signal channels to new radio channels - maybe even turn it into a...
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    Fallout 3 Realism Overhaul

    Well, plasma seems more along the lines of 'lightning' damage, given its nature. Lasers are more fire-oriented, as they burn. ...Customized 'ice gun' of some sort for that last damage modifier? I wouldn't mind freezing enemies and then smashing them.
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    Fallout 3 Realism Overhaul

    There should be a Perk or Trait for drinking that much toilet water. Potty Mouth, it'd be called.
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    Fallout 3 Realism Overhaul

    Same reason as why food and water gives you enough rad points to prove fatal if unchecked over long durations, while it doesn't kill the other people: They're all irradiated due to longterm exposure. It's not enough to cause them to have any drastic mutations, but they've essentially become...
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    Fallout 3 Realism Overhaul

    I think that can be explained by the fact that you grew up your entire life inside a Vault, safe and pure and secluded, away from any risk of radiation. Everyone else has lived and thrived in the stuff, so they're more resistant to it. After all, part of the Enclave's plan in Fallout 2 was to...
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    Fallout 3 Realism Overhaul

    Not sure if I'm the only one who had an issue with this, but.. Invisible Walls. Anyone else find them completely annoying and ruining the sense of freedom in the game? I'm referring, of course, to such things as when you're in the city's ruins, and you see a huge pile of rubble - a pile which...
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    I'd like to see a helmet mod....

    I wonder. Would it be better or worse if, when using one of the helmets that only have eye-sockets, such as the Power Armor, you'd only be able to see to a certain extent through those sockets, and have a small, slightly faded part down the middle. I'm thinking of the gasmask from Metal Gear...
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    Transport mod

    Ya mean sorta like how in the older games, if you had a car, you could store things in the trunk? And I like the idea more of having a beat up old raggedy car that you can just sleep in the back seat of. Roughing it in the desert and such. Mind you, I'd also want to be able to actually drive...
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    Transport mod

    Oh, I know. I was just musing to myself really. On the topic of it not feeling very real, though.. I miss the random encounters you could get through 'fast travel' in the old games, like getting ambushed by critters, caravans or the likes. I also missed the parodies and referances, like...
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