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  1. M

    Simple NPC Editing?

    @Judaeus Apella, Sorry for the poor explanation. All the NPC pro files should be in "Fallout2\data\proto\critters". I don't know how the game would work if they're not. There are item protos also, and I don't know if some might have the same numbers and the game only knows the difference...
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    Simple NPC Editing?

    @Judaeus Apella, You will need to find "pro_crit.msg" which should be in "Fallout2\data\Text\English\Game" (wherever Vista puts that). Read down the list and find the NPC you want to change. There will be several '.pro' files listed for each. For example, {31000}{}{Sulik - Stage 1}...
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    phocking mask ;)

    A Windows .bmp adds something to the file header that an .MSK file does not have, so even a monochrome bitmap must be converted before it will work as an .MSK (Thanks to Kanhef for this info) The program for this is msk2bmp (I think this is what I used.) To use: * Create a .bat file in...
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    Fallout 2 Restoration Project 1.2 (Unofficial FO2 Expansion)

    I don't know if stealing possibilities were changed, but the dialog escape bug can be put back in if you want. Edit this line in 'ddraw.ini' (it's in the same folder as the .exe, near the bottom, and you can open it with Notepad) ;Prevents you from using 0 to escape from dialogue at any...
  5. M

    Worldmap Modification

    I wish it was in game! The F1 locations were made by converting this map to 16 colors and removing everything but the light green. I redrew the circles and it becomes a transparent image that can be pasted over another. The map in the 2 pics above was never finished, so it's just one huge...
  6. M

    Worldmap Modification

    You know the Original Fallout 2 Worldmap is 1400x1500, or 4x5 'WRLDMP##' FRMs, each 350x300 pixels. A Worldmap that would include Fallout 1 locations, based upon Lexx's design, is 2100x3000, or 6x10 FRMs. (Megamod presently uses a map that is 7x9.) Modifying an actual satellite image of...
  7. M

    Fallout 2 Restoration Project 1.2 (Unofficial FO2 Expansion)

    I can hope for a senate seat! Just as much as Al Franken, or Burris or Caroline Kennedy.
  8. M

    Fallout 2 Restoration Project 1.2 (Unofficial FO2 Expansion)

    Good job, Mad Ivan. One down, how many more to go? Just for an interesting distraction, maybe, and promoting the Global community of how diverse we are, take a look at the Geo tracking for the RP Guide page. Public tracker that anyone can read the details of if they want to. It shows...
  9. M

    Fallout 2 Restoration Project 1.2 (Unofficial FO2 Expansion)

    @ Alchemist & Darek, Understood. Level Scaling or auto-leveling is a stupid idea when you put it that way. I didn't know what it was called. The game world has no idea what our level is. I like it the way it is too, of course. I meet that gang of New Reno Mobsters and they run away...
  10. M

    Fallout 2 mod Unofficial MIB88 MegaMod Gameplay Help

    @ Message621, You could fix some of this yourself. Alchemist posted this link for someone wanting to do the opposite. Nothing to do but edit that huge text file. (Something I was too lazy to do for the big MM worldmap I started to make before Lexx made a much better one.) Changing...
  11. M

    Fallout 2 Restoration Project 1.2 (Unofficial FO2 Expansion)

    My ignorant opinion: By the time you get to San Francisco (cheating or not) the game is already far out of balance and nothing can really be done about it. None of the merchants carry enough money to buy everything you pick up from dead enemies, and only NCR (first) and SF (second) have...
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    Fallout 2 mod Unofficial MIB88 MegaMod Gameplay Help

    @ Nirran, To access Mr. Fixit, use the binoculars on yourself and the menu will appear. @ Heldelance, To use Mr. Chemmie is a bit strange. All you do is stand right in front of it and a dialogue screen appears so you can talk to him.
  13. M

    Some original Fallout weapon sounds

    Does it work with just one file and not using the wildcard? You may need to have all the files you wish to convert in the same folder as the converter executable. I only know I wasn't able to get 'frm2bmp' to work any other way.
  14. M

    Question (FO2)

    I have no idea what is required, but posting to say that in all games, un-modded F2, RP and MM the Fire Geckos sometimes don't spit flames at all. Often wondered myself and thought it might be distance, like too close or too far and they don't use it. Not so though. Definately they won't...
  15. M

    Fallout 2 Restoration Project 1.2 (Unofficial FO2 Expansion)

    2 of Glovz ammo/damage mods were included in v1.2, but you had to activate them during install or by editing the ddraw.ini file. This was the likely cause of zero damage hits. Glovz has made changes and Killap has posted that these optional mods have been improved for v1.3.
  16. M

    Fallout 2 mod Unofficial MIB88 MegaMod Gameplay Help

    As MIB88 stated, someone is going to have to go into all the maps and change the ammo amounts eventually. I imagine this means every critter with a gun and every container - which means almost every map in Fallout2 needs to be remade and downloaded as part of Megamod. So, Nirran's Book...
  17. M

    jpg from full maps

    From Fallout Modification FAQ
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    Fallout 2 mod Unofficial MIB88 MegaMod Gameplay Help

    @ Overseer, 1. There is also an Alien Blaster at Bunker 21 if you can't find it in a random encounter.
  19. M

    wanted: a decent guy to sleep with in the wasteland.

    Pregnancy could slow a girl a bit down a bit now, Couldn't it? God, That'd be a bit much now I'd think. Jesus! I'd need to feed my baby to a Deathclaw, and I'd hate to do so, so someone would incure my wrath! No Deathmatch Fallout so I cannot make you bleed and suffer humilition!
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