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    time scale adjustments

    I honestly wish there was a way to sync the game to the computers time... of course, if there was, sleeping and waiting would need to be disabled, else you could break it. But yeah, I play on timescale 15 and I've yet to have any issues
  2. T

    Vulnerable Children Mod!!!

    I was close :P
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    Vulnerable Children Mod!!!

    I think it's enableplayercontrols 0 1 0 0 0 or something like that
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    Fallout 3 Compendium - Release 12 - Beta v0.6.0.2

    They are both overhaul mods, and modify alot of the same things, so no.
  5. T

    Fallout 3 Compendium - Release 12 - Beta v0.6.0.2

    Are there any other places to download this? The nexus link no longer works...
  6. T

    Continue after MQ!

    I'll give it a try. Hopefully it won't start the quest over :P
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    Fallout 3 Compendium - Release 12 - Beta v0.6.0.2

    I agree, I actually like the minigames. I'm curious though... how would the limit remover be handled though? I know the higher your skill the more "sweet spots" (lockpicking) and the bracket/dud increase/decrease (hacking) but what would it be like if I was, lets say, 15 lockpicking, 20 hacking...
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    Continue after MQ!

    Ditto, though it needs a tweak. The BOS won't talk to you after you beat the game. they just say "we must take over project purity" or something
  9. T

    Continue after MQ!

    http://fallout3nexus.com/downloads/file.php?id=586 That's right! Now you can continue playing AFTER the MQ! Everyone should thank DJ_Kovrik for this wonderful gift!
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    Fallout 3 Compendium - Release 12 - Beta v0.6.0.2

    Looks good so far. Hopefully soon we'll be able to get a detailed list of changes. The readme was a tad vague, but I can understand if you're not feeling well atm :P
  11. T

    Help with a retexture

    Well, I tried it out and it didn't work... is there anything else I need to do to get the glowmap working?
  12. T

    Help with a retexture

    I could be wrong though... I'll start fresh and see if I can get it to work, though I can't test it for quite while... I'm optimizing my meshes atm and it's at about 2405 of 10997 so I have a bit of a wait. So if anyone has any tips, that'd be great. It'd also be grand if I could learn to...
  13. T

    Help with a retexture

    Hello there, I've been looking all over, trying to find some info on retexturing and have had no luck so far. Most guides I find are out of date, and based on programs I don't have so here's my question: How do I add a glowmap to an existing Fallout 3 model using only GIMP and NifSkope...
  14. T

    Med-X

    Fallout3nexus is back up, and just so you know, The item description mod is in the files section of NMA...
  15. T

    [MOD] Item descriptions

    @SoberCouncil The Stealth Boy should be 3001 The Museum has 3 on display, and they are listed as Stealth Boy 3001
  16. T

    [MOD] Item descriptions

    Nevermind, got it to work. Great job! I'm loving it so far!
  17. T

    Music mod questions

    His songs are in sound rather than music, and atm you have to replace songs, though there are about 7-9 generic songs that are easily forgettable. But adding new songs altogether would require scripting, which requires a cs :/
  18. T

    A motor bike

    To be honest, due to the terrain, I think something like a makeshift jetpack (not actual flight, but rather for hovering about a foot off the ground.) would be more useful. There could be high quality versions that have no side effects, but are VERY expensive, and then there could be workbench...
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