Search results

  1. B

    Inside the Vault - Emil Pagliarulo

    Shouldn't Emil be, you know, working on the game? and not wasting all kinds of time refuting forum posts? And really, I don't see how anyone at Beth can "feel bad" about smaller companies going out of business, when they are one of the main companies pushing the mainstream garbage...
  2. B

    GameSpot Video Interview

    New announcement from Beth: Huge pink mutated horses you can ride to shorten traveling distance! Since you know, all the cars are just for purty explosions.
  3. B

    More from CanardPC

    Speaking of Rockstar. At least GTA 4 stays true to the series. I don't think it deserves a 10 though and that doesn't say much for gaming journalism. However if F3 gets an 8.5 I would consider that mediocre, and if the real time combat isn't fun I don't think even IGN will give it 9.
  4. B

    More from CanardPC

    This is a good and honest preview. It gives me a tiny bit of hope regarding the depth of the non-combat game. Also I think that if the combat is truly bad and the enemies are truly generic, maybe the overall gaming community will give it mediocre reviews and maybe Fallout 4 will improve upon...
  5. B

    Play.tm interviews Pete Hines

    Just curious, bodybag. What are your favorite RPGs?
  6. B

    Videogamer preview

    I don't understand how they will have mutants all over the capital wasteland who are all on the same side. The only way this would make sense is if there is a new "master," and that would just be really piss poor writing. Take this with a grain of salt because I'm not 100% but I believe that...
  7. B

    Strategy Informer preview

    Don't know if anyone caught the IGN interview but what scares me the most is: "IGN: Is this the start of an ongoing relationship with Bethesda and the Fallout franchise? Pete Hines: I would hope so, and that was the whole point of picking up the rights. This is going to be something that...
  8. B

    Interplay is heading for the Wii!

    If anything, if Interplay isn't making all new games with the old IPs that might free up the dev team they may or may not hire to work on FOOL, while they put some money in the coffers through repackaging the old games. That might sound like criticism but hey, everyone else is doing it, why not...
  9. B

    Strategy Informer preview

    Someone get Hines a straight jacket because he's obviously off his rocker if he thinks that dumbing down all the moral implications and story elements of the original Fallout can somehow still appeal to original fans of the series.
  10. B

    Fallout 3 will not have a demo

    I'd be fine with no Fallout 3 demo if they were releasing any kind of video. I can't see paying for a Fallout sequel that I know nothing about and can't see in action when they are planning on making so many major changes to the franchise.
  11. B

    bit-tech.net previews Fallout 3

    "Once a creature, always a creature" goes directly against the very heart of the Fallout mythos. Oh well, maybe one day someone will make a true Fallout sequel.
  12. B

    One last bit from London

    I'm confused. I don't understand how the outdoor area can be seamless and also have random encounters.
  13. B

    Violence & Fallout 3

    I'm not sure I disagree with the direction they are going, exactly. However the way I responded to the death animations in the fallout games was that it gave me a clue whether I or my target were going to die sooner than just getting shot and falling down. I mean we are talking about a...
  14. B

    Fallout 3 video interview

    The only way to scale difficulty without screwing up continuity would be to mess with gear, for example giving super mutants later in the game better weapons or armor. Really though it's very hack and slash to have the same mob be different strengths because you are in a different area...
  15. B

    Fallout 3 video interview

    Apparently Bethesda doesn't like the idea of having a freaking exit. They would rather program in level scaling in select areas. How does that make sense?
  16. B

    Dialogue & Intelligence

    This kind of isn't the topic anymore, but the reason why I bring up AoD is because it is a game currently under development, that follows the principles of the RPGs of yesteryear, which include Fallout 1 and 2. To say that the dialogue they have shown somehow doesn't measure up doesn't make...
  17. B

    Dialogue & Intelligence

    The problem with Oblivion's dialogue in my opinion was that it served no purpose. It was get quest, get rumors, that's it. Games like Fallout 1 and 2, and hopefully AoD, allow you to use dialogue as a tool. That's not possible or practical on the current generation of consoles, or more...
  18. B

    GamePro Fallout 3 preview

    I think the bottom line is that there cannot possibly be shades of grey when ghouls are turned into feral beasts led by other ghouls who shoot radiation out of their asses. Ghouls might be down and out and they might be pathetic. I think that's the whole point. They aren't some hackneyed...
  19. B

    GamePro Fallout 3 preview

    Get off your fanboy high horse. You obviously didn't read the article linked in this forum. The gamespot article says: "Their deadlier brethren, "glowing feral ghouls," have an unhealthy fluorescent green glow that sets off your PipBoy's Geiger counter and eventually make your character...
  20. B

    GamePro Fallout 3 preview

    Looked at the preview. It sounds like Bethesda thinks that radiation sickness is... contagious.
Back
Top