Search results

  1. Dux

    Fallout 2 mod My sFall Mods and Tools

    Not sure if you know but there are newer patches available (not sure if the sfall is updated though but I'm guessing it is): https://www.nma-fallout.com/threads/up-and-rp-updates.217877/
  2. Dux

    Any random encounters mods for Fallout 1 or 2?

    Thank you for taking the time to reply! Like I said, my understanding of Fallout modding is very limited and I was more interested if any experienced modders tinkered with this already. But reading what you wrote and looking at the worldmap.txt gives me new insight - I thought it would be...
  3. Dux

    Any random encounters mods for Fallout 1 or 2?

    I've been following these forums on and off for around 12 years now and I don't think I came across something like this - is there a mod that mixes up the number of enemies/their stats in random encounters? So for example instead of let's say 3-7 critters the range is increased to 3-12, or you...
  4. Dux

    Fallout 2 mod Fallout 2 Restoration Project 2.3.3 (Unofficial Expansion)

    To laclongquan and other people posting bugs, it's worth noting that there are more updates to the Restoration Project (RP) and also UP here: https://nma-fallout.com/threads/up-and-rp-updates.217877/ Killap is no longer updating the project and Burn who is updating it now said to post any bugs...
  5. Dux

    UP and RP updates

    Can we sticky this topic? I feel like people don't know that reporting bugs for these two gems is not in vain. I know burn wants the bug reports to be on github, I am just thinking about how to let people know somehow that they can actually report them and I thought stickying this might bring...
  6. Dux

    Fallout 2 mod Megamod version 2.47 Bug Reports and Suggestions

    I had luck recovering two external drives with "HDD Regenerator". It's very expensive but I got it through... other means :D A friend who is in the business recommended it to me and it really helped me out. Nothing to lose either way! Your hard drive doesn't have to be recognized for it to work.
  7. Dux

    A confirmation for leaving the map?

    Loot command does the trick, thank you .Pixote. :) The second big reason for suggesting this implementation was because of accidentally exiting the map every once in a while. It happens very rarely but can be very very annoying, especially if some event resets/ends or NPCs leave or there was...
  8. Dux

    A confirmation for leaving the map?

    First thing's first, my apologies if this already exists/has been asked before/is a bitch to actually do because of how the engine works. Is there anyway that when we step on the green grid for leaving a map, instead of automatically exiting a confirmation button or something pops up somewhere...
  9. Dux

    Fallout 2 Restoration Project 2.3.2 (Unofficial Expansion)

    Both of those ideas are awesome! Any chance they can get implemented in the RP?
  10. Dux

    deadlus Fallout 2 map resource

    Amazing work! Really hope someone uses these to make a mod, I would love to explore these! I really get that warm fallouty feeling around my heart looking at the screenshots :) Btw, your signature link is not working.
  11. Dux

    Fallout 2 Restoration Project 2.2 - OPEN BETA (ie NOT FINAL)

    Killap, is there a reason those animations would not be a part of RP? I know that both you and probably 95% of the community are suckers for new graphics (count me in), so I'm surprised that you're not all over them and getting them into the RP as fast as possible :lol:
  12. Dux

    Fallout 2 Restoration Project 2.1.2b (Unofficial Expansion)

    Excellent, hope it's in the unofficial patch as well, but I'm sure it is :)
  13. Dux

    Fallout 2 Restoration Project 2.1.2b (Unofficial Expansion)

    Sorry to bother with this again, but I just realized it has gone unanswered :D So, can the NPCs now properly get their final level up?
  14. Dux

    Fallout 2 Restoration Project 2.1.2b (Unofficial Expansion)

    Killap, sorry if this has already been resolved, but I remember that you and Timeslip were trying to fix a bug (from vanilla fallout I think) with improper NPC leveling, what's up with that? 8-) And of course, thank you so so much for this wonderful thing that you have bestowed upon us...
  15. Dux

    New animations 2

    Hmmm... Looking back on the first post, is "evil cassidy" or "sado-maso-psycho-gay-metzger-whatever" a playable character/NPC in Restoration Project?
  16. Dux

    Modding question/suggestion (battle arena)

    When I see release dates for anything game related, I always think to myself "Take as long as you need but make it good" :) Good luck with the mod and keep us informed! Also, it would be nice if you could post here some info about the arena one day ;)
  17. Dux

    Modding question/suggestion (battle arena)

    Awesome! Any release date perhaps? :D
  18. Dux

    Modding question/suggestion (battle arena)

    Well, something similar :) But with more enemies and a larger area, consider it something like progressively harder random encounters, wave after wave. So first wave you could get a small pack of radscorpions or dogs, and later on you get nasty things like centaurs, aliens, enclave soldiers...
  19. Dux

    Modding question/suggestion (battle arena)

    First off, let me say that I have no experience with modding, but I have been following this part of the forum for a long time and I think that this wouldn't be so hard to make (I apologize if I'm wrong or if this has been suggested already, no need to flame me :P) Anyway, my...
  20. Dux

    Fallout 1 cut content

    Wasn't there another one by Wasteland Ghost?
Back
Top