Search results

  1. Ghouly89

    New animations 2

    I'd definitely like the help :mrgreen: However, x'il isright. You have to watch out for the critter's head jumping up and down / her whole body sliding across the floor. Also, I have come to learn I have to a little bit of repainting near the neck on East and West anims because it can geta...
  2. Ghouly89

    Scenery stuff and such...

    Hmm, I think it looks too "industrial revolution" -ish. The idea of Fallout was that producing machines like this was abandoned for the development of nuclear power + retro-futuristic things that run on that power. Still, I don't have the talent to make something like that (assuming it wasn't...
  3. Ghouly89

    Scenery stuff and such...

    Interesting... it is a giant meat grinder? :mrgreen: Kidding, but seriously Dude you really get around the community. :locked:
  4. Ghouly89

    Fallout 2 mod Fallout 2 Restoration Project Discussion (ideas/suggestions)

    And there have been an additional 40 - some dowloads in the last 24 hours since this was posted... obviously, people really care about all the work being put into this project, and it is only becoming more popular... good job to all whom continually contribute to it :ok:
  5. Ghouly89

    Talking Heads

    God damn you TH wizard! I can't take my eyes off of NMA for one day without you spamming awesome into the forums! :wink: I'm loving the way you model armors / miscellaneous items (even if it Star wars stuff :mrgreen: ) keep up the good work. Oh yeah, have you textured my replacement Max Stone...
  6. Ghouly89

    world map sticker names?

    Titanium FRM browser link: http://www.mediafire.com/?2jh4zde39m0mobl And yes, unless you are planning to use an updated version of sfall where more than 8-bit images are allowed, you must convert your pictures to 8-bit bitmaps, then into an FRM. BTW, I personally use Photoshop in editing...
  7. Ghouly89

    New animations 2

    I'll help with him... with one solid day of critter editing, I could probably do a whole set if the process is automated... plus, I want your PS actions :mrgreen: No matter what I do, my actions don't work in an automated fashion...
  8. Ghouly89

    New animations 2

    Alright, do that then. Though I'll only help at a slow pace, since I'm working on miss red-head still. Speaking of which... . . . . . . . . . . . . . . . heh.
  9. Ghouly89

    New animations 2

    Hypothetically speaking, (;)) if you were to do all the color replacement, I would do the belt. This guy isn't even hard to make in the slightest, so I 'm sure I could do that rather quickly. :mrgreen: And yes, I read your message, thanks for the help :drunk: --EDIT-- Or, I could...
  10. Ghouly89

    New animations 2

    Not to dump more work on your or anything :roll: However, I think you should also change the yellow strip at the wasteline that is present in the scribe robes with the brown "rope" belt that is present on the monk robes :wiggle:
  11. Ghouly89

    New animations 2

    Personally, I think this would work great as the PC's variant of the monk robes. Maybe if this was ever completed ( :cough: x'il :cough: :whistle: ) it could be used as a new armor variant in-game. (Plus an inventory item would have to made)
  12. Ghouly89

    New animations 2

    Has someone in the modding community already finished all the animations for the generic brown robe (i.e. one used by Aradesh). I always liked this cliche color :mrgreen:
  13. Ghouly89

    Original FO/FO2 Polymeshes

    I'm really impressed, Jotisz. :clap: But conti is right, you should try rendering with the correct camera distance + correct light positioning. See http://www.falloutmods.wikia.com/wiki/Making_animations_with_3ds_Max_and_FrameAnimator BTW, this describes the setting for the light...
  14. Ghouly89

    New animations 2

    Really? Where are all these critters being stored now? (Blast, where is that custom critter repository when you need it? :irked: )
  15. Ghouly89

    Talking Heads

    As soon as you texture that head, I'm going to steal it, give him a vault suit somehow, and throw him into my copy of Fallout 1 as the replacement for the current Max Stone. Fair enough? :wiggle:
  16. Ghouly89

    New animations 2

    Don't worry, I'm not using that in the context of critter making.... I just thought it would be helpful to know ;) Nice red robes by the way :ok:
  17. Ghouly89

    FALLOUT: A Post-Nuclear Role-Playing Game Restoration Mod

    I know, it doesn't look good this way, but all I did was replace the shades of brown with various shades of purple from Morpheus's robe. I could just take the lower section of Morpheus' robes and place them on vree's body, but there might be a bunch more repainting and adjusting that way. I...
  18. Ghouly89

    New animations 2

    x'il, how do you use color replacement in Photoshop? I'm al little lost on how to do that :|
  19. Ghouly89

    FALLOUT: A Post-Nuclear Role-Playing Game Restoration Mod

    Wasteland Ghost, How much more content you you plan to restore in your mod? Would you be interested in a few minor adjustments to couple talking heads? (For instance, Vree has brown colored robes on when she is wearing a purple suit.) There's a bunch of little things like that that bugged me...
  20. Ghouly89

    Talking Heads

    Ah, I didn't realize he doesn't use the background as shown here. :roll: Thanks Lexx.
Back
Top