Search results

  1. Golbolco

    Fallout Frm Archive?

    Just out of curiosity: how does one extract an frm? I tried it once before but to no avail.
  2. Golbolco

    Fallout Mod Ideas

    My idea was that there would be a West-Tek facility somewhere in Texas (maybe the Corpse?) with a strain that's slightly older than that found in Mariposa/the Glow, and therefore unmodified by the Master/his army. While the strain itself wouldn't produce super mutants without modification, it...
  3. Golbolco

    Fallout Mod Ideas

    My idea was actually to drop the "mutant jungle" idea (save that for a game in Florida/Georgia) and turn it into more of an "FEV landscape" thing, where the environment and creatures have become utterly alien. You might be right though, so many elements are recycled between Fallout games and I...
  4. Golbolco

    Fallout 76 Really Sucks. People Act Shocked.

    Apparently, Bethesda is being sued. I personally doubt that the case will go anywhere, but what does NMA make of it?
  5. Golbolco

    Fallout Mod Ideas

    Most of my mod ideas are TCs or big enough to warrant their own part in a campaign. The one that I've been thinking about right now (I might do a writeup eventually) would be taking the barebones plot of Fallout: PoS and its planned sequel, and bringing it to the Fallout 2 engine with some...
  6. Golbolco

    Fallout: Sonora, a new project by the developers of Fallout: Nevada

    I have a question about this picture: is this an accurate representation of the map’s size, more or less? Also, I see that the Sonoran desert doesn’t end that far from San Diego. Is there a chance that we’ll see Dayglow/The Glow in this game? Are there any plans for returning locations from...
  7. Golbolco

    Fallout 2 mod Fallout: Nevada (extended)

    I've made it to Salt Lake and I want to poison the Nuka-Cola plant by request of the Provo raiders. I'm in the basement of the factory, but I can't seem to interact with the power generators. It just says I can't get there. Am I bugged and can't complete the quest, or is there somewhere else I...
  8. Golbolco

    Fallout 76 Nukes Lore and Releases

    I'd say give it 18 months and then ask again. This game is online, meaning there will probably be constant bugfix maintenance and perhaps the occasional piece of new content. There's also the six DLCs we have to look out for. If 76 has a sizeable playerbase that's still going strong by...
  9. Golbolco

    What mods/TCs do you consider canon?

    Forgive me for not replying sooner: I thought nobody had responded to the thread! I can agree with calling things "lore-friendly" vs. "lore-unfriendly." My main idea is being able to form a narrative that more-or-less attaches to the Fallout narrative stretching from FO1-FO2-FONV (and Tactics)...
  10. Golbolco

    Fallout: New California - BETA is out!

    Personally I think that a Boys From Brazil storyline in Fallout could have worked just fine, but the whole super mutant element to the plot seems rushed to me. I have a feeling that because the third installment was scrapped for time (wasn't it to be set in the Boneyard or something?) a lot of...
  11. Golbolco

    Tale of Two Wastelands 3.2 release

    I’m not sure my question was clear. I’ll try to clarify. What would a kidder have to remove, add or change to Fallout 3 in order to free up player choice and determining their own character through roleplay? We agree that you would have to: -Cut most, if not all of the intro to the game...
  12. Golbolco

    Tale of Two Wastelands 3.2 release

    I could deal with that. I don't think that Fallout 1 is made any worse of a game by telling you that you're from Vault 13. Are things actually as intrusive as Norzan says they are, though? I don't recall many lines of dialogue that state every meticulous detail about your character's backstory...
  13. Golbolco

    Tale of Two Wastelands 3.2 release

    Genuine question, not trying to be facetious: realistically, what can be fixed? Obviously rerecording dialogue is out of the question unless it's entirely redone, but audio and lines can be spliced to remove things spoken by characters. Is Fallout 3's opening hard-coded? Can the whole "child in...
  14. Golbolco

    Fallout 2 mod Fallout: Nevada (extended)

    Ugh. I killed the Black Caravan guys in Vegas way too early, only to learn from the dealer that they were going to tell me where the lab was. Is there any other way to find the location of the lab? I assume I need to in order to resolve the quest.
  15. Golbolco

    Fallout: New California - BETA is out!

    I think this is a big reason as to why people are being so hard on the game though. These days, a lot of Fallout fans are relying on mods (basically fanfiction) to contribute to the franchise and the lore in a way that they feel Bethesda just isn’t doing. It’s a big part of why Nevada and...
  16. Golbolco

    Fallout 2 mod Fallout: Nevada (extended)

    You make it at a campfire with 2 radscorpion tails, 2 nightshade berries, and a syringe. Now that you've done all of his quests, now is a good time to poison them. I don't know the answers to your other questions, sorry.
  17. Golbolco

    Fallout: New California - BETA is out!

    Apparently the official reason these Shi are Japanese is that If you ask me, I think they just wanted to reuse the samurai armor asset from Mothership Zeta.
  18. Golbolco

    Fallout: New California - BETA is out!

    This is not just a simple error though. For starters, "Shi" is a Chinese word, not a Japanese word. This is like putting the Enclave in a game and saying that it's not actually the American government, it's the Canadian government. Granted, there is an actual explanation given to why the Shi in...
  19. Golbolco

    What mods/TCs do you consider canon?

    Recently there's been quite a bit of talk about establishing a fan-curated Fallout canon separate from Bethesda's own games, usually using mods and TCs as a starting point. While most agree that a large-scale effort will probably have lots of disagreements and eventually splinter groups, I still...
  20. Golbolco

    Fallout: New California - BETA is out!

    But then as you go on to say, "New Vegas had the right idea of just having an handful of remnants. It's not the faction somehow still alive or a sizeable amount of soldiers trying to make it into a big thing again, it's just an handful of survivors that escaped the NCR and BoS and no longer care...
Back
Top