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  1. J

    Talking Heads

    Those new eyebrows look real good especially Cassidy and it sound cool that he will get a voice btw I also played a little with a new head the shape is crapy but my goal was to create a better nose and ear, the face will be toyed around a bit, the pictures at the bottom are a test for a...
  2. J

    Scenery stuff and such...

    The correct angles can be found here http://www.nma-fallout.com/forum/viewtopic.php?t=53541 It works ok btw the shuttle looks real good. @Fallout1FTW If you can make it a bit wider it could be used as a building though then it should be cut in wall sizes.
  3. J

    The screenshots thread

    Just a little note about the interface the blueish looks match the mod and as I said at the mod's thread I'm really fond of that.
  4. J

    New animations 2

    Nice I'm looking forward to the long hair version and to the female one too
  5. J

    New Fallout 2 World Map

    What about this one http://www.nma-fallout.com/forum/viewtopic.php?t=52363 I checked out and tried to clean it up (removing cities and grids) its hard compared to the other Fallout 1,2 map. Also I saw a nice world map at teamx its in jpg format but still looks nice and huge.
  6. J

    Talking Heads

    @Continuum I didn't see but the camera was set to orthographic still the cartoon-y look is something I'm trying to aim for... still the head isn't correct (and as others said she has creepy eyes especially now that I rendered her without textures) About the helmet thanks its getting close to...
  7. J

    Scenery stuff and such...

    @Fallout1FTW Blender can import stuffs from other blend files with the "append or link" it in the file menu or press shift+f1 locate your blend open the objects and chose the object(s) you want to place in your scene.
  8. J

    Scenery stuff and such...

    Also there are some blender scene setups from here and an update one http://www.nma-fallout.com/forum/viewtopic.php?t=38779&start=0&postdays=0&postorder=asc&highlight= Also at the new animation thread Alvarez has posted an updated version with additional cameras...
  9. J

    The screenshots thread

    Looks nice though the elevator seems a bit out of place otherwise everything is ok.
  10. J

    Original FO/FO2 Polymeshes

    Sounds real good having not only just kids and adults in the game would look real good, about the snakes I'm unsure but I would surely love to see some horrible monsters... Anyway I like those death anims
  11. J

    Can i get some help with this script?

    I take back what I said I'm having problem with the same thing again the strange and irritating thing is that the Node998 call start the combat if I copy my script to the original scripts but when the critter miss the game shows the original name of the critter. Here I made a Linda.ssl file...
  12. J

    New Fallout 2 World Map

    Nice job with the map I downloaded it and tried to merge it with the fallout 1 map resized map link Though I'm sure if it's not posibble to have a bigger map in the game so I probably done something useless (and too big 30mb) http://www.2shared.com/photo/s0QdleVc/Fallout2stylefullmap.html
  13. J

    Talking Heads

    @Lavo Vic has been finished though I'm planning to upgrade him in the near future @Continuum I like the new light setup you use for the updated heads especially the one with Rake, also I see you made some change on the power armor is it just me but I like it too I also going with mine (far...
  14. J

    Talking Heads

    @Continum I like this new head he now has a neutral like expression which I like. About the animations I think if you just create some movement for the head like nodding then you could consider him done (after all we wouldn't see the other animations till some one do a voice) @Pixote This...
  15. J

    Original FO/FO2 Polymeshes

    @Rain man Nice flamer and minigun animation they look also thanks for the blend file it will be real useful on the long run. @Ghouly89 I think you are right I thought back a little and realized that if I go with this walking then I would need to remodel the power armors too since I want this...
  16. J

    Scenery stuff and such...

    Its true I forgot about that anyway I corrected it and upped it to the wiki repo alongside with the numberless vault entrance door.
  17. J

    Scenery stuff and such...

    I have a feeling you won't have to wait to long for that... I just need to make it slower then it goes to the wiki repo
  18. J

    Talking Heads

    I remember that it could have been good don't know why didn't it get completed, anyway the new heads looks real good Continuum, I also like .Pixote.'s greenish aproach to the premade characters they look good
  19. J

    Original FO/FO2 Polymeshes

    Some animations for the new Lenny About the anims that Ursa posted they look cool if the modell becames a bit simplified I think it would fit in the game quite well
  20. J

    Scenery stuff and such...

    Have anyone made that door to open? Btw here is a car model I put together though I feel it doesn't fit in maybe not rusted enough anyway if you look close you can see that it has no lights and some details are missing
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